Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Blender

From Quake Wiki

Blender is the free and open-source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, and even video editing and game creation. Through user plugins, it supports older game model formats such as Quake & Hexen2's *.MDL, Quake 2's *.MD2, Quake 3's *.MD3, and Quake 4's *.MD5. Blender's website

Add-ons[edit]

Here are some addon adding support for the following formats.

.mdl : classic vertex animated format.

.md2 : The mdl format used in quake2. Works up to current b3d version 3.3.1

.md3 : A more precise mdl used in quake3. No longer works in newer b3d versions.

.md5 : Used in doom3 & Quake Rerelease.

.iqm : opensource skeletal format.

Tutorials / Help[edit]

Fairweather has a YouTube channel series: Modeling for Quake that covers many of the aspects of working with Blender for Quake modeling.