DP GFX EXTERNALTEXTURES PERMAPTEXTURES

From Quake Wiki

Q1BSP and HLBSP map loading loads external textures found in textures/<mapname>/ as well as textures/.

Where mapname is the bsp filename minus the extension (typically .bsp) and minus maps/ if it is in maps/ (any other path is not removed) For example:

  • maps/e1m1.bsp uses textures in the directory textures/e1m1/ and falls back to textures/
  • maps/b_batt0.bsp uses textures in the directory textures/b_batt0.bsp and falls back to textures/

As a more extreme example:

  • progs/something/blah.bsp uses textures in the directory textures/progs/something/blah/ and falls back to textures/