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Page title matches

  • ...r absorbs about 1/3 of the damage you receive. You get 100 points of green armor.
    107 bytes (17 words) - 23:52, 18 June 2008
  • ...absorbs about 3/5 of the damage you receive. You get 150 points of yellow armor.
    110 bytes (17 words) - 23:53, 18 June 2008
  • ...It absorbs about 4/5 of the damage you receive. You get 200 points of red armor, but they will disappear fairly quickly.
    173 bytes (30 words) - 23:53, 18 June 2008

Page text matches

  • * [[Green Armor]] * [[Yellow Armor]]
    416 bytes (45 words) - 18:37, 30 October 2007
  • ...enade/rocket jump places if you find yourself healthy with good armor. Red armor will absorb almost all of it making it incredibly powerful for doing this. ...e you don't accidentally replace something like your red armor with yellow armor just because you were at 149 points. This means you don't have to dance as
    12 KB (2,141 words) - 14:48, 4 August 2023
  • ...receive additional ammo upon touch (weapon stay). [[Ammo]], [[Health]], [[Armor]] and [[Mega-Health]] do not respawn after pickup. (this mode is rarely use * Deathmatch mode 4: Starts with 250 [[Red Armor]] and 200 [[Health]], all weapons except [[Grenade Launcher]], unlimited [[
    1 KB (199 words) - 16:22, 29 March 2013
  • ...ster entity it's best usage is probably while the player still has minimal armor and weaponry which can allow for some overwhelming by sheer numbers in the
    5 KB (792 words) - 18:40, 4 May 2013
  • ...h can be identified from a distance. Distinguishable by his horned helmet, armor, and sheer size, a new player may hesitate on initiating combat with the De
    4 KB (535 words) - 17:40, 4 May 2013
  • 11 KB (1,239 words) - 02:32, 25 March 2013
  • example names for skin _2_1 of model "progs/armor.mdl": game/override/progs/armor.mdl_2_1.tga
    3 KB (430 words) - 02:11, 25 March 2013
  • |manualtext=A two-barrel dingus that prickles bad guys with armor-piercing darts, technically termed 'nails'. ...will always deal a total of 9 damage per nail divided between the target's armor and health.
    825 bytes (120 words) - 21:36, 4 January 2023
  • *Armor still takes damage under this effect.
    646 bytes (116 words) - 10:56, 30 May 2019
  • ...r absorbs about 1/3 of the damage you receive. You get 100 points of green armor.
    107 bytes (17 words) - 23:52, 18 June 2008
  • ...absorbs about 3/5 of the damage you receive. You get 150 points of yellow armor.
    110 bytes (17 words) - 23:53, 18 June 2008
  • ...It absorbs about 4/5 of the damage you receive. You get 200 points of red armor, but they will disappear fairly quickly.
    173 bytes (30 words) - 23:53, 18 June 2008
  • | manualtext = These armor-plated, techno-advanced scorpion creatures are huge and pissed. They carry
    711 bytes (94 words) - 19:05, 4 May 2013
  • | progs/armor.mdl ||style=text-align:right| 44076 || ca060166d7e4e4686995f05645dde593 | progs/armor.mdl ||style=text-align:right| 44076 || ca060166d7e4e4686995f05645dde593
    65 KB (10,836 words) - 18:57, 4 July 2021
  • ...ing gun with ammo, but no armor, and episode 4 has the super nail gun, red armor, and the nightmare skill select takes you to the (sealed off) cave to Shub-
    6 KB (1,044 words) - 12:02, 18 October 2017
  • ...limits such as model and sound precaches, model frames, edicts, and player armor and ammo stats. It also supports entity and weaponmodel alpha, and adds ti ===Player ammo and armor > 255===
    10 KB (1,647 words) - 11:57, 3 December 2009
  • Simply have a Rocket Launcher, armor is favored, aim down, jump, then fire a rocket under to propel yourself a b ...ave the grenade launcher, rocket launcher, at least 2 rockets and adequate armor and health before starting, the more of each the better. Select the grenade
    3 KB (576 words) - 03:06, 12 June 2015
  • This entity spawns the [[Red Armor]]. Model: progs/armor.mdl (skin 2)
    141 bytes (19 words) - 16:22, 29 March 2013
  • This entity spawns the [[Yellow Armor]].
    142 bytes (19 words) - 16:22, 29 March 2013
  • This entity spawns the [[Green Armor]].
    142 bytes (19 words) - 16:22, 29 March 2013

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