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  • * [[gamma]]
    4 KB (372 words) - 23:57, 23 November 2013
  • ...too dark unless you first run a program to increase your display adapter's gamma setting (which then makes everything else appear too bright). This isn't a ...e it in your maps. And finally, GLQuake lacks [[overbright]] lighting, and gamma correction (which many 3D cards did not support at the time). Third party u
    2 KB (396 words) - 07:06, 7 November 2017
  • * Gamma adjustment on the fly
    4 KB (679 words) - 14:08, 10 November 2021
  • 1 KB (178 words) - 16:49, 2 November 2017
  • By default Wally uses a gamma setting of 1.5 which will make textures look brightened.
    103 bytes (15 words) - 09:30, 13 May 2021