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Difference between revisions of "Enforcer"
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Revision as of 20:54, 17 May 2008
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Enforcers are the only Quake monster showing Earth human intelligence, as some of their sounds bear a strong resemblance to English words, typically used by guards of any sort. This suggests that in their strength, they were less assimilated as a whole by Quake's forces, and thus retained a bit more of their minds.
Interestingly, their uniform bears a strong resemblance to the Biosuit, which can be used as rationale for their underwater excursions in The Sewage System, though the Grunts doing the same are a mystery. Easy to be knocked into a pain frame, and lacking a melee attack, Enforcers are generally best dealt with by the Double-Barreled Shotgun as the normal one would be wasteful of shells, but the Nailgun can work well on a group.
Their projectile can also be found as an option for the trap_shooter entity, which can be seen used to an extreme extent in the first level of Beyond Belief where a tight cluster of them act as a security system to prevent the player from passing. Beyond Belief also modified the Enforcer to drop only two cells on death, making them less of a boon to the player at a later point upon finding the Thunderbolt.
"Grunt, Mark Two. Grunts who are surlier and beefier than the rest get outfitted in combat armour and built-in blasters."