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Difference between revisions of "DP GFX EXTERNALTEXTURES PERMAPTEXTURES"
From Quake Wiki
(New page: Q1BSP and HLBSP map loading loads external textures found in textures/<mapname>/ as well as textures/. Where mapname is the bsp filename minus the extension (typically .bsp) and minus map...) |
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As a more extreme example: | As a more extreme example: | ||
* progs/something/blah.bsp uses textures in the directory textures/progs/something/blah/ and falls back to textures/ | * progs/something/blah.bsp uses textures in the directory textures/progs/something/blah/ and falls back to textures/ | ||
+ | [[Category:DarkPlaces]] |
Latest revision as of 02:12, 25 March 2013
Q1BSP and HLBSP map loading loads external textures found in textures/<mapname>/ as well as textures/.
Where mapname is the bsp filename minus the extension (typically .bsp) and minus maps/ if it is in maps/ (any other path is not removed) For example:
- maps/e1m1.bsp uses textures in the directory textures/e1m1/ and falls back to textures/
- maps/b_batt0.bsp uses textures in the directory textures/b_batt0.bsp and falls back to textures/
As a more extreme example:
- progs/something/blah.bsp uses textures in the directory textures/progs/something/blah/ and falls back to textures/