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Difference between revisions of "DP TE FLAMEJET"

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(New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_flamejet = #457; </pre> Temp entity definitions: <pre> float TE_FLAMEJET = 74; </pre> Protocol: <pre> vector ori...)
 
 
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Creates a single puff of flame particles.  (not very useful really)
 
Creates a single puff of flame particles.  (not very useful really)
 +
[[Category:DarkPlaces]]

Latest revision as of 02:24, 25 March 2013

Builtin definitions:

void(vector org, vector vel, float howmany) te_flamejet = #457;

Temp entity definitions:

float TE_FLAMEJET = 74;

Protocol:

vector origin
vector velocity
byte count (0 to 255, how many flame particles)

Creates a single puff of flame particles. (not very useful really)