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Difference between revisions of "Double-Barrelled Shotgun"

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(New page: == Description == This shotgun plays very differently from the single-barreled version. The spread is much wider, so it is not good for distances. However, it deals a lot more damage. It...)
 
(as the current weapon descriptions were taken from http://euroquake.webs.com/guides2.htm i am getting the old ones from archive.org)
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{{Infobox Weapon
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|weapon=[[Shells]]
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|ammotype=2 per shot
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|ammousage=none
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|shottype=hitscan
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|dpshot=56, divided among 14 pellets
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|dpsecond=80
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|range=2048 units
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|cycletime=0.7s
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}}
  
== Description ==
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A worthy weapon with three minor drawbacks: first, it uses up 2 shells per blast; second, it's slow; third, its shot pattern is very loose at long range. But in general, once you find this puppy, the other shotgun starts rusting from disuse.
  
This shotgun plays very differently from the single-barreled version. The spread is much wider, so it is not good for distances. However, it deals a lot more damage. It also has a fairly fast reload rate, so it turns out to be a very powerful weapon in close quarters. The problem is, it's really bad for distances, and it uses a lot of precious ammo that may be better suited for the single-barreled gun.
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The Double-Barrelled Shotgun uses 2 shells up per shot, but is a lot more effective at close range than the [[Shotgun]]. It is probably the most-used weapon in the game, and you'll first find it in a secret in [[e1m1]], or else in [[e1m2]].
  
Only use this weapon when other players are very close to you. Otherwise, the single barreled shotgun would actually do you more good. Strafing seems to be very effective because of the close range. It might also be to your advantage to lay it all out on your opponent from behind, getting as close as possible and keeping to his sides and back, firing as often as you can. This way, he will have no way of knowing where you are. By the time he knows what's happening he will be dead. If you don't manage to surprise him in some way, however, you may face that fate yourself, as many other weapons can do the job more quickly.
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==See Also==
 
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* [[Weapons]]
Defending yourself against this weapon is not an easy thing, but you do at least have some time to do it. Similarly to the single-barreled shotgun, the more movement the better. Try to get as far away as possible without turning your back, and don't try to run away unless you're desperate. Get rid of him as soon as possible, because if he manages to start hitting you, it's going to hurt - a lot.
 
 
 
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'''Effectiveness:''' Average
 
 
 
'''Avoidability:''' Poor
 

Revision as of 10:44, 22 May 2009

Shells

[[file:{{{image_w}}}|thumb|center|300px|alt={{{name}}}]]

[[file:{{{image_v}}}|thumb|center|300px|alt={{{name}}}]]

Ammunition type 2 per shot
Ammunition usage: none
Shot type: hitscan
Damage per shot: 56, divided among 14 pellets
Damage per second (max): 80
Range: 2048 units
Cycle Time: 0.7s
First appearance: {{{1stappearance}}}
Obituaries: {{{obituary1}}}
{{{obituary2}}}
{{{obituary3}}}
{{{obituary4}}}

A worthy weapon with three minor drawbacks: first, it uses up 2 shells per blast; second, it's slow; third, its shot pattern is very loose at long range. But in general, once you find this puppy, the other shotgun starts rusting from disuse.

The Double-Barrelled Shotgun uses 2 shells up per shot, but is a lot more effective at close range than the Shotgun. It is probably the most-used weapon in the game, and you'll first find it in a secret in e1m1, or else in e1m2.

See Also