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From Quake Wiki
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- 15:45, 31 July 2023 (diff | hist) . . (+26) . . m findradius (→Example) (current)
- 15:43, 31 July 2023 (diff | hist) . . (-381) . . findradius
- 15:34, 31 July 2023 (diff | hist) . . (-38) . . stuffcmd (current)
- 15:19, 31 July 2023 (diff | hist) . . (+95) . . precache model (current)
- 14:37, 31 July 2023 (diff | hist) . . (+87) . . precache sound (current)
- 14:31, 31 July 2023 (diff | hist) . . (+540) . . find
- 14:21, 31 July 2023 (diff | hist) . . (+313) . . checkclient (current)
- 12:55, 31 July 2023 (diff | hist) . . (-5) . . m traceline (→Parameters)
- 12:55, 31 July 2023 (diff | hist) . . (-1) . . m traceline (→Usage)
- 12:53, 31 July 2023 (diff | hist) . . (-2) . . m List of builtin functions
- 12:51, 31 July 2023 (diff | hist) . . (+281) . . traceline
- 12:39, 31 July 2023 (diff | hist) . . (+462) . . remove (current)
- 12:32, 31 July 2023 (diff | hist) . . (+258) . . spawn (function) (current)
- 12:25, 31 July 2023 (diff | hist) . . (-1) . . m vectoyaw (→Example) (current)
- 12:24, 31 July 2023 (diff | hist) . . (+383) . . vectoyaw
- 12:17, 31 July 2023 (diff | hist) . . (+185) . . vlen (current)
- 12:13, 31 July 2023 (diff | hist) . . (+5) . . m objerror (→Example) (current)
- 12:13, 31 July 2023 (diff | hist) . . (+486) . . objerror
- 12:06, 31 July 2023 (diff | hist) . . (+373) . . error (current)
- 11:59, 31 July 2023 (diff | hist) . . (+296) . . normalize (current)
- 11:51, 31 July 2023 (diff | hist) . . (+13) . . m sound (→Parameters) (current)
- 11:49, 31 July 2023 (diff | hist) . . (-210) . . sound
- 10:55, 31 July 2023 (diff | hist) . . (-466) . . break (current)
- 10:47, 31 July 2023 (diff | hist) . . (+834) . . setsize (current)
- 10:35, 31 July 2023 (diff | hist) . . (+1,016) . . setmodel (current)
- 10:21, 31 July 2023 (diff | hist) . . (+550) . . makevectors
- 02:00, 31 July 2023 (diff | hist) . . (-11) . . m setorigin (→Example) (current)
- 01:56, 31 July 2023 (diff | hist) . . (+373) . . m List of builtin functions
- 01:48, 31 July 2023 (diff | hist) . . (+176) . . setorigin
- 01:39, 31 July 2023 (diff | hist) . . (+268) . . random (current)
- 00:25, 31 July 2023 (diff | hist) . . (+1) . . m QuakeC Globals
- 00:24, 31 July 2023 (diff | hist) . . (0) . . m QuakeC Globals
- 00:22, 31 July 2023 (diff | hist) . . (+2,090) . . QuakeC Globals (→QuakeC Globals)
- 23:45, 30 July 2023 (diff | hist) . . (+980) . . QuakeC Globals (→Monster Entity Globals)
- 23:34, 30 July 2023 (diff | hist) . . (-515) . . m QuakeC Globals
- 23:31, 30 July 2023 (diff | hist) . . (+977) . . QuakeC Globals (→QuakeC Globals)
- 23:18, 30 July 2023 (diff | hist) . . (+315) . . m QuakeC Globals
- 22:48, 30 July 2023 (diff | hist) . . (-71,586) . . QuakeC Globals
- 20:09, 30 July 2023 (diff | hist) . . (+94) . . m QuakeC Fields (→System Fields)
- 19:56, 30 July 2023 (diff | hist) . . (+2,766) . . N Fields:Flags (Created page with "The '''flags''' field controls certain behaviors with how the entity interacts with the game. Some of these have a use within the engine itself while others are purely for Qua...") (current)
- 19:16, 30 July 2023 (diff | hist) . . (+871) . . N Fields:Effects (Created page with "The '''effects''' field determines what special lighting effects to apply to an entity. These are stored as flag bits meaning multiple can be active at the same time. === Eff...") (current)
- 18:16, 30 July 2023 (diff | hist) . . (+1,943) . . N Fields:Solid (Created page with "The '''solid''' field determines how an entity can be interacted with and in certain cases how its movement is done. Most entities will use the bounding box described by the '...") (current)
- 17:41, 30 July 2023 (diff | hist) . . (+3,801) . . N Fields:Movetype (Created page with "The '''movetype''' field determines what kind of physics an entity has applied to it. This doesn't have much to do with the movement of the entity itself but rather how the ph...") (current)
- 05:31, 18 July 2023 (diff | hist) . . (-18) . . m QuakeC Fields
- 02:34, 18 July 2023 (diff | hist) . . (+5,440) . . QuakeC Fields (→Entity Fields)
- 00:42, 18 July 2023 (diff | hist) . . (+200) . . m QuakeC Fields
- 00:36, 18 July 2023 (diff | hist) . . (+241) . . m QuakeC Fields
- 02:09, 17 July 2023 (diff | hist) . . (+10,834) . . QuakeC Fields (→System Fields)
- 00:09, 17 July 2023 (diff | hist) . . (+3,572) . . N Fields:Items (Created page with "The '''items''' field is used to track which item bits an entity currently has. Each item is stored as a single bit within the field itself. For players, '''items''' is also u...")
- 23:18, 16 July 2023 (diff | hist) . . (+1,367) . . N QuakeC Fields (Created page with "== What Are Fields? == Quake's fields are broken down into two main types: system fields and entity fields. When a field is declared, every entity in the game has their own v...")
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