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- 01:28, 27 March 2013 (diff | hist) . . (+596) . . N stuffcmd (Created page with "====Syntax:==== <code>void stuffcmd(entity client, string s)</code> Sends text to the console as if it had been typed by the '''client''' entity. For use with player entitie...")
- 01:24, 27 March 2013 (diff | hist) . . (+441) . . N precache model (Created page with "====Syntax:==== <code>string precache_model(string s)</code> Precaches a model for use by the engine. Any model that you want to use MUST be precached. Precaching can only ...")
- 01:16, 27 March 2013 (diff | hist) . . (0) . . m TrenchBroom
- 02:00, 26 March 2013 (diff | hist) . . (+1,385) . . N findradius (Created page with "====Syntax:==== <code>entity findradius(vector org, float rad)</code> Finds all entities in a sphere of the given radius and origin. ====Parameters:==== :<code>org</code> - T...")
- 01:47, 26 March 2013 (diff | hist) . . (+539) . . N ftos (Created page with "====Syntax:==== <code>string ftos(float f)</code> Converts a float into a string to allow it to be printed to the console or displayed in a centerprint. ====Parameters:==== :...")
- 01:44, 26 March 2013 (diff | hist) . . (+746) . . N walkmove (Created page with "====Syntax:==== <code>float walkmove(float yaw, float dist)</code> Moves the entity referenced by self in the direction and distance specified. ====Parameters:==== :<code>yaw...")
- 01:31, 26 March 2013 (diff | hist) . . (+47) . . m Entity (→Spawnflags)
- 03:01, 25 March 2013 (diff | hist) . . (+442) . . N precache sound (Created page with "====Syntax:==== <code>string precache_sound(string s)</code> Precaches a sound for use by the engine. Any sound that you want to play MUST be precached. Precaching can only...")
- 02:54, 25 March 2013 (diff | hist) . . (+565) . . N find (Created page with "====Syntax:==== <code>entity find(entity start, .string fld, string match)</code> Returns an entity who's entity variable matches <code>match</code> by searching through the ...")
- 02:51, 25 March 2013 (diff | hist) . . (+453) . . N checkclient (Created page with "====Syntax:==== <code>entity checkclient()</code> This function returns a potentially visible player for the current self entity. Mainly used by monsters to detect players n...")
- 01:24, 25 March 2013 (diff | hist) . . (+31) . . Glossary
- 01:20, 25 March 2013 (diff | hist) . . (+1,576) . . N traceline (Created page with "====Syntax:==== <code>void traceline(vector v1, vector v2, float collisionType, entity ignore)</code> This function traces a line between v1 and v2 and sets many global varia...")
- 01:12, 25 March 2013 (diff | hist) . . (-3) . . remove
- 01:12, 25 March 2013 (diff | hist) . . (+202) . . N remove (Created page with "====Syntax:==== <code>void normalize(entity e)</code> "Removes" an entity from the game. ====Parameters:==== :<code>e</code> - The entity to remove ====Returns:==== :void [...")
- 01:08, 25 March 2013 (diff | hist) . . (0) . . spawn (function)
- 01:07, 25 March 2013 (diff | hist) . . (+160) . . N spawn (function) (Created page with "====Syntax:==== <code>vector spawn()</code> Used to create a new entity ====Parameters:==== :None ====Returns:==== :A new entity Category:QuakeC Function")
- 01:07, 25 March 2013 (diff | hist) . . (+294) . . N vectoyaw (Created page with "====Syntax:==== <code>float vectoyaw(vector vec)</code> Converts a directional vector into a yaw angle (only the _y component of an angles set) ====Parameters:==== :<code>vec...")
- 01:05, 25 March 2013 (diff | hist) . . (+225) . . N vlen (Created page with "====Syntax:==== <code>float vlen(vector vec)</code> Gets the length of a vector ====Parameters:==== :<code>vec</code> - The vector to measure ====Returns:==== :Returns the le...")
- 01:05, 25 March 2013 (diff | hist) . . (-2) . . objerror
- 01:04, 25 March 2013 (diff | hist) . . (+232) . . N objerror (Created page with "====Syntax:==== <code>vector objerror(string message)</code> Removes self and displays an error message. ====Parameters:==== :<code>message</code> - The error message to disp...")
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