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  • 01:28, 27 March 2013 (diff | hist) . . (+596). . N stuffcmd(Created page with "====Syntax:==== <code>void stuffcmd(entity client, string s)</code> Sends text to the console as if it had been typed by the '''client''' entity. For use with player entitie...")
  • 01:24, 27 March 2013 (diff | hist) . . (+441). . N precache model(Created page with "====Syntax:==== <code>string precache_model(string s)</code> Precaches a model for use by the engine. Any model that you want to use MUST be precached. Precaching can only ...")
  • 01:16, 27 March 2013 (diff | hist) . . (0). . m TrenchBroom
  • 02:00, 26 March 2013 (diff | hist) . . (+1,385). . N findradius(Created page with "====Syntax:==== <code>entity findradius(vector org, float rad)</code> Finds all entities in a sphere of the given radius and origin. ====Parameters:==== :<code>org</code> - T...")
  • 01:47, 26 March 2013 (diff | hist) . . (+539). . N ftos(Created page with "====Syntax:==== <code>string ftos(float f)</code> Converts a float into a string to allow it to be printed to the console or displayed in a centerprint. ====Parameters:==== :...")
  • 01:44, 26 March 2013 (diff | hist) . . (+746). . N walkmove(Created page with "====Syntax:==== <code>float walkmove(float yaw, float dist)</code> Moves the entity referenced by self in the direction and distance specified. ====Parameters:==== :<code>yaw...")
  • 01:31, 26 March 2013 (diff | hist) . . (+47). . m Entity(Spawnflags)
  • 03:01, 25 March 2013 (diff | hist) . . (+442). . N precache sound(Created page with "====Syntax:==== <code>string precache_sound(string s)</code> Precaches a sound for use by the engine. Any sound that you want to play MUST be precached. Precaching can only...")
  • 02:54, 25 March 2013 (diff | hist) . . (+565). . N find(Created page with "====Syntax:==== <code>entity find(entity start, .string fld, string match)</code> Returns an entity who's entity variable matches <code>match</code> by searching through the ...")
  • 02:51, 25 March 2013 (diff | hist) . . (+453). . N checkclient(Created page with "====Syntax:==== <code>entity checkclient()</code> This function returns a potentially visible player for the current self entity. Mainly used by monsters to detect players n...")
  • 01:24, 25 March 2013 (diff | hist) . . (+31). . Glossary
  • 01:20, 25 March 2013 (diff | hist) . . (+1,576). . N traceline(Created page with "====Syntax:==== <code>void traceline(vector v1, vector v2, float collisionType, entity ignore)</code> This function traces a line between v1 and v2 and sets many global varia...")
  • 01:12, 25 March 2013 (diff | hist) . . (-3). . remove
  • 01:12, 25 March 2013 (diff | hist) . . (+202). . N remove(Created page with "====Syntax:==== <code>void normalize(entity e)</code> "Removes" an entity from the game. ====Parameters:==== :<code>e</code> - The entity to remove ====Returns:==== :void [...")
  • 01:08, 25 March 2013 (diff | hist) . . (0). . spawn (function)
  • 01:07, 25 March 2013 (diff | hist) . . (+160). . N spawn (function)(Created page with "====Syntax:==== <code>vector spawn()</code> Used to create a new entity ====Parameters:==== :None ====Returns:==== :A new entity Category:QuakeC Function")
  • 01:07, 25 March 2013 (diff | hist) . . (+294). . N vectoyaw(Created page with "====Syntax:==== <code>float vectoyaw(vector vec)</code> Converts a directional vector into a yaw angle (only the _y component of an angles set) ====Parameters:==== :<code>vec...")
  • 01:05, 25 March 2013 (diff | hist) . . (+225). . N vlen(Created page with "====Syntax:==== <code>float vlen(vector vec)</code> Gets the length of a vector ====Parameters:==== :<code>vec</code> - The vector to measure ====Returns:==== :Returns the le...")
  • 01:05, 25 March 2013 (diff | hist) . . (-2). . objerror
  • 01:04, 25 March 2013 (diff | hist) . . (+232). . N objerror(Created page with "====Syntax:==== <code>vector objerror(string message)</code> Removes self and displays an error message. ====Parameters:==== :<code>message</code> - The error message to disp...")

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