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precache sound

From Quake Wiki

Revision as of 17:39, 2 May 2015 by Spirit (talk | contribs) (Syntax:)

Syntax:

string precache_sound(string s)

Precaches a sound for use by the engine. Any sound that you want to play MUST be precached. Precaching can only be done during map load, not afterwards. Doing so will cause the engine to crash. Use precache_sound2 for registered Quake.

Parameters:

s - The path to the sound being precached

Returns:

Returns a string (what string?). This is usually ignored.