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Difference between revisions of "stuffcmd"

From Quake Wiki

(Created page with "====Syntax:==== <code>void stuffcmd(entity client, string s)</code> Sends text to the console as if it had been typed by the '''client''' entity. For use with player entitie...")
 
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====Other Details:====
 
====Other Details:====
 
Note that if you do not add a newline character (<code>\n</code>), the text will stay on the console until a newline character is entered.  In the case of commands, the commands will not be executed.
 
Note that if you do not add a newline character (<code>\n</code>), the text will stay on the console until a newline character is entered.  In the case of commands, the commands will not be executed.
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The command generates a reliable [[SVC_STUFFTEXT]] network message.
  
  
 
[[Category:QuakeC Function]]
 
[[Category:QuakeC Function]]

Revision as of 16:37, 3 May 2015

Syntax:

void stuffcmd(entity client, string s)

Sends text to the console as if it had been typed by the client entity. For use with player entities only.

Parameters:

client - The entity to send the console text from.
s - The text to place on the console.

Returns:

void

Other Details:

Note that if you do not add a newline character (\n), the text will stay on the console until a newline character is entered. In the case of commands, the commands will not be executed.

The command generates a reliable SVC_STUFFTEXT network message.