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timelimit
From Quake Wiki
Template:lowercase-underscores
Default value: | "0" |
Saved to config.cfg: | no |
Server-side variable.
When the game time equals the timelimit variable the match is ended and the server goes to the intermission screen displaying the final scores. A value of 0 means a time limit is not enforced and the match lasts indefinitely provided no fraglimit is set.
Console |
List of console variables | List of console commands |