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From Quake Wiki


Default value: "0"
Saved to config.cfg: no

Server-side variable.

When the game time equals the timelimit variable the match is ended and the server goes to the intermission screen displaying the final scores. A value of 0 means a time limit is not enforced and the match lasts indefinitely provided no fraglimit is set. The value is measured in minutes.

List of console variables | List of console commands