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windowed mouse

From Quake Wiki


Default value: "0"
Saved to config.cfg: yes

Versions: WinQuake and GLQuake

If the game is running in a window and _windowed_mouse is set to 1, then the mouse will control aiming in Quake. If it is set to 0, the mouse will become a Windows (or Linux I suppose) cursor, ignored by Quake.

List of console variables | List of console commands