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  • 14:00, 29 February 2008 (diff | hist) . . (+64). . QSG extensions
  • 13:58, 29 February 2008 (diff | hist) . . (+735). . N DP TE STANDARDEFFECTBUILTINS(New page: Builtin definitions: <pre> void(vector org) te_gunshot = #418; void(vector org) te_spike = #419; void(vector org) te_superspike = #420; void(vector org) te_explosion = #421; void(vector or...)
  • 13:58, 29 February 2008 (diff | hist) . . (+355). . N DP TE SPARK(New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_spark = #411; </pre> Temp entity definitions: <pre> float TE_SPARK = 51; </pre> Protocol: <pre> vector origin by...)
  • 13:57, 29 February 2008 (diff | hist) . . (+228). . N DP TE SMALLFLASH(New page: Builtin definitions: <pre> void(vector org) te_smallflash = #416; </pre> Temp entity definitions: <pre> float TE_SMALLFLASH = 72; </pre> Protocol: <pre> vector origin </pre> Creates a s...)
  • 13:56, 29 February 2008 (diff | hist) . . (+595). . N DP TE QUADEFFECTS1(New page: Builtin definitions: <pre> void(vector org) te_gunshotquad = #412; void(vector org) te_spikequad = #413; void(vector org) te_superspikequad = #414; void(vector org) te_explosionquad = #415...)
  • 13:55, 29 February 2008 (diff | hist) . . (+248). . N DP TE PLASMABURN(New page: Builtin definitions: <pre> void(vector org) te_plasmaburn = #433; </pre> Temp entity definitions: <pre> float TE_PLASMABURN = 75; </pre> Protocol: <pre> vector origin </pre> Creates a s...)
  • 13:55, 29 February 2008 (diff | hist) . . (+590). . N DP TE PARTICLESNOW(New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = #410; </pre> Temp entity definitions: <pre> float TE_PARTICLE...)
  • 13:54, 29 February 2008 (diff | hist) . . (+540). . N DP TE PARTICLERAIN(New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = #409; </pre> Temp entity definitions: <pre> float TE_PARTICLE...)
  • 13:53, 29 February 2008 (diff | hist) . . (+610). . N DP TE PARTICLECUBE(New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube = #408; </pre> T...)
  • 13:52, 29 February 2008 (diff | hist) . . (+331). . N DP TE FLAMEJET(New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_flamejet = #457; </pre> Temp entity definitions: <pre> float TE_FLAMEJET = 74; </pre> Protocol: <pre> vector ori...)
  • 13:51, 29 February 2008 (diff | hist) . . (+365). . N DP TE EXPLOSIONRGB(New page: Builtin definitions: <pre> void(vector org, vector color) te_explosionrgb = #407; </pre> Temp entity definitions: <pre> float TE_EXPLOSIONRGB = 53; </pre> Protocol: <pre> vector origin b...)
  • 13:50, 29 February 2008 (diff | hist) . . (+537). . N DP TE CUSTOMFLASH(New page: Builtin definitions: <pre> void(vector org, float radius, float lifetime, vector color) te_customflash = #417; </pre> Temp entity definitions: <pre> float TE_CUSTOMFLASH = 73; </pre> pro...)
  • 13:49, 29 February 2008 (diff | hist) . . (+498). . N DP TE BLOODSHOWER(New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406; </pre> Temp entity definitions: <pre> float TE_BLOODSHOWER ...)
  • 13:49, 29 February 2008 (diff | hist) . . (+350). . N DP TE BLOOD(New page: Builtin definitions: <pre> void(vector org, vector velocity, float howmany) te_blood = #405; </pre> Temp entity definitions: <pre> float TE_BLOOD = 50; </pre> Protocol: <pre> vector orig...)
  • 13:48, 29 February 2008 (diff | hist) . . (+913). . N DP SV WRITEUNTERMINATEDSTRING(New page: Builtin definitions: <pre> void(float to, string s) WriteUnterminatedString = #456; </pre> Like WriteString, but does not write a terminating 0 after the string. This means you can includ...)
  • 13:47, 29 February 2008 (diff | hist) . . (+320). . N DP SV SLOWMO(New page: Cvars: <pre> "slowmo" (0+, default 1) </pre> Sets the time scale of the server, mainly intended for use in singleplayer by the player, however potentially useful for mods, so here's an ex...)
  • 13:46, 29 February 2008 (diff | hist) . . (+651). . N DP SV SETCOLOR(New page: Builtin definitions: <pre> void(entity ent, float colors) setcolor = #401; </pre> Engine called QC functions (optional): <pre> void(float color) SV_ChangeTeam; </pre> Setcolor sets the c...)
  • 13:45, 29 February 2008 (diff | hist) . . (+684). . N DP SV ROTATINGBMODEL(New page: This extension merely indicates that MOVETYPE_PUSH supports avelocity, allowing rotating brush models to be created, they rotate around their origin (needs rotation supporting qbsp/light u...)
  • 13:44, 29 February 2008 (diff | hist) . . (+391). . N DP SV PUNCHVECTOR(New page: Field definitions: <pre> .vector punchvector; </pre> Offsets client view in worldspace, similar to view_ofs but all 3 components are used and are sent with at least 8 bits of fraction, th...)
  • 13:44, 29 February 2008 (diff | hist) . . (+293). . N DP SV PRECACHEANYTIME(New page: This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, se...)
  • 13:43, 29 February 2008 (diff | hist) . . (+189). . N DP SV PRINT(New page: Builtin definitions: <pre> void(string s, ...) print = #339; // same number as in EXT_CSQC </pre> This is identical to dprint except that it always prints regardless of the developer cvar...)
  • 13:42, 29 February 2008 (diff | hist) . . (+850). . N DP SV POINTPARTICLES(New page: Function definitions: <pre> float(string effectname) particleeffectnum = #335; // same as in CSQC void(entity ent, float effectnum, vector start, vector end) trailparticles = #336; // same...)
  • 13:41, 29 February 2008 (diff | hist) . . (+57). . QSG extensions
  • 13:40, 29 February 2008 (diff | hist) . . (+152). . N DP SV PING(New page: Field definitions: <pre> .float ping; </pre> Continuously updated field indicating client's ping (based on average of last 16 packet time differences).)
  • 13:40, 29 February 2008 (diff | hist) . . (+107). . N DP SV NODRAWTOCLIENT(New page: Field definitions: <pre> .entity nodrawtoclient; </pre> The entity is not visible to the specified client.)
  • 13:40, 29 February 2008 (diff | hist) . . (+185). . N DP SV NETADDRESS(New page: Field definitions: <pre> .string netaddress; </pre> Provides the netaddress of the associated entity (ie. 127.0.0.1) and "null/botclient" if the netconnection of the entity is invalid.)
  • 13:39, 29 February 2008 (diff | hist) . . (+1,313). . N DP SV MODELFLAGS AS EFFECTS(New page: Field definitions: <pre> .float modelflags; </pre> Constant definitions: <pre> float EF_NOMODELFLAGS = 8388608; // ignore any effects in a model file and substitute your own float MF_ROCK...)
  • 13:37, 29 February 2008 (diff | hist) . . (+338). . N DP SV ONENTITYNOSPAWNFUNCTION(New page: Engine-called QC prototypes: <pre> void() SV_OnEntityNoSpawnFunction; </pre> This function is called whenever an entity on the server has no spawn function, and therefore has no defined Q...)
  • 13:37, 29 February 2008 (diff | hist) . . (+329). . N DP SV POINTSOUND(New page: Builtin definitions: <pre> void(vector origin, string sample, float volume, float attenuation) pointsound = #483; </pre> Similar to the standard QC sound function, this function takes an ...)
  • 13:34, 29 February 2008 (diff | hist) . . (+57). . QSG extensions
  • 13:34, 29 February 2008 (diff | hist) . . (+57). . QSG extensions
  • 13:33, 29 February 2008 (diff | hist) . . (0). . QSG extensions
  • 13:33, 29 February 2008 (diff | hist) . . (+57). . QSG extensions
  • 13:32, 29 February 2008 (diff | hist) . . (+57). . QSG extensions
  • 13:31, 29 February 2008 (diff | hist) . . (+519). . N DP SV ENTITYCONTENTSTRANSITION(New page: Field definitions: <pre> .void(float nOriginalContents, float nNewContents) contentstransition; </pre> This field function, when provided, is triggered on an entity when the contents (ie....)
  • 13:30, 29 February 2008 (diff | hist) . . (+58). . QSG extensions
  • 13:29, 29 February 2008 (diff | hist) . . (+213). . N DP SV EFFECT(New page: Builtin definitions: <pre> void(vector org, string modelname, float startframe, float endframe, float framerate) effect = #404; </pre> Clientside playback of simple custom sprite effects ...)
  • 13:27, 29 February 2008 (diff | hist) . . (-3). . m DP SV DROPCLIENT
  • 13:27, 29 February 2008 (diff | hist) . . (+236). . N DP SV DROPCLIENT(New page: Builtin definitions: <pre> void(entity clent) dropclient = #453; </pre> Causes the server to immediately drop the client, more reliable than stuffcmd(clent, "disconnect\ "); which could b...)
  • 13:27, 29 February 2008 (diff | hist) . . (+110). . N DP SV DRAWONLYTOCLIENT(New page: Field definitions: <pre> .entity drawonlytoclient; </pre> The entity is only visible to the specified client.)
  • 13:26, 29 February 2008 (diff | hist) . . (+81). . m DP SV CUSTOMIZEENTITYFORCLIENT
  • 13:25, 29 February 2008 (diff | hist) . . (+2,035). . N DP SV CUSTOMIZEENTITYFORCLIENT(New page: Field definitions: <pre> .float() customizeentityforclient; // self = this entity, other = client entity </pre> Allows qc to modify an entity before it is sent to each client, the functio...)
  • 13:22, 29 February 2008 (diff | hist) . . (+58). . QSG extensions
  • 13:21, 29 February 2008 (diff | hist) . . (+114). . N DP SV CLIENTNAME(New page: Allows qc to modify the client's .netname, and automatically sends out any appropriate network updates if changed.)
  • 13:21, 29 February 2008 (diff | hist) . . (+306). . N DP SV CLIENTCOLORS(New page: Field definitions: <pre> .float clientcolors; // colors of the client (format: pants + shirt * 16) </pre> Allows QuakeC to read and modify the client colors associated with a client entit...)
  • 16:57, 28 February 2008 (diff | hist) . . (+1,879). . N DP SV BOTCLIENT(New page: Constants: <pre> float CLIENTTYPE_DISCONNECTED = 0; float CLIENTTYPE_REAL = 1; float CLIENTTYPE_BOT = 2; float CLIENTTYPE_NOTACLIENT = 3; </pre> Builtin definitions: <pre> entity() spawnc...)
  • 16:55, 28 February 2008 (diff | hist) . . (+35). . N DP SPRITE32(New page: The engine supports .spr32 sprites.)
  • 16:55, 28 February 2008 (diff | hist) . . (+636). . N DP SOLIDCORPSE(New page: .solid definitions: <pre> float SOLID_CORPSE = 5; </pre> The entity will not collide with SOLID_CORPSE and SOLID_SLIDEBOX entities (and likewise they will not collide with it), this is us...)
  • 16:54, 28 February 2008 (diff | hist) . . (+91). . N DP SND STEREOWAV(New page: The engine supports stereo WAV files. (useful with DP_SND_DIRECTIONLESSATTNNONE for music))
  • 16:54, 28 February 2008 (diff | hist) . . (+167). . N DP SND OGGVORBIS(New page: The engine supports loading Ogg Vorbis sound files. Use either the .ogg filename directly, or a .wav of the same name (will try to load the .wav first and then .ogg).)

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