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Difference between revisions of "Quake tools"
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− | + | ==PAK Editors== | |
− | + | * [https://nemstools.github.io/pages/GCFScape-Download.html GCFScape] is a tool for viewing and extracting PAK, WAD, and other files. | |
− | * [[AdQuedit]] | + | * [[AdQuedit]] - The Quake Workstation: Quake editing utility, frontend, and environment. |
+ | * [http://tomeofpreach.wordpress.com/2013/06/22/makepak-py makepak.py] is a python script to create a pak file from a directory of files. | ||
* [[PakExplorer]] - Very handy, explorer-like interface. | * [[PakExplorer]] - Very handy, explorer-like interface. | ||
* [[PakScape]] - An excellent, multigame pak/zip utility with an explorer-like interface. | * [[PakScape]] - An excellent, multigame pak/zip utility with an explorer-like interface. | ||
− | * [ | + | * [https://ibiblio.org/pub/linux/games/quake/par-0.03.01.tar.gz par] is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux. |
− | * [[ | + | * [[QuakeForge]] - QuakeForge's tools include a multiplatform, commandline pak utility. |
− | * [[ | + | * [[QuArK]] - Mainly a map editor, you can also use it to edit models and PAK files. |
− | * [ | + | * [http://openarena.ws/board/index.php?topic=1710.0 QPakMan] "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux. |
− | * [[ | + | * [[QPed]] - Supports long names, an explorer-like interface. |
− | ==Graphic & Resource Editors | + | ==Graphic & Resource Editors== |
* [[Fimg]] - [[FrikaC|FrikaC's]] graphical resource editor for Quake formats. | * [[Fimg]] - [[FrikaC|FrikaC's]] graphical resource editor for Quake formats. | ||
− | * [[AdQuedit]] | + | * [[AdQuedit]] - The Quake Workstation: Quake editing utility, frontend, and environment. |
− | * [[TexMex]] | + | * [[TexMex]] - Quake wad file tool. |
− | * [[Wally]] - Quake 2 texture tool which also supports Quake wads. | + | * [[Wally]] - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads. |
− | * [ | + | * [https://github.com/skyelynwaddell/makewad MakeWad] - Generate a Quake1 WAD2 texture file from a folder of PNG images. (Windows, Linux, & Mac) |
− | |||
− | ==Model Editors | + | ==Model Editors== |
− | * [[ | + | * [[Blender]] - with a qmdl addon |
+ | * [http://chumbalum.swissquake.ch/ Milkshape3d] | ||
+ | * [http://renep.home.xs4all.nl/quakeme/ Qmle] | ||
* [[QuArK]] | * [[QuArK]] | ||
+ | * [http://www.wings3d.com/ Wings3d] -not support mdl! | ||
− | + | ==See Also== | |
− | + | * [https://www.quaddicted.com/files/tools/ Quaddicted Quake Tools Archive] | |
− | |||
− | |||
− | ==See Also | ||
− | * [ | ||
* [[Modding tools]] | * [[Modding tools]] | ||
* [[Mapping tools]] | * [[Mapping tools]] | ||
* [[Demo tools]] | * [[Demo tools]] |
Latest revision as of 20:53, 17 September 2024
PAK Editors[edit]
- GCFScape is a tool for viewing and extracting PAK, WAD, and other files.
- AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
- makepak.py is a python script to create a pak file from a directory of files.
- PakExplorer - Very handy, explorer-like interface.
- PakScape - An excellent, multigame pak/zip utility with an explorer-like interface.
- par is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux.
- QuakeForge - QuakeForge's tools include a multiplatform, commandline pak utility.
- QuArK - Mainly a map editor, you can also use it to edit models and PAK files.
- QPakMan "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux.
- QPed - Supports long names, an explorer-like interface.
Graphic & Resource Editors[edit]
- Fimg - FrikaC's graphical resource editor for Quake formats.
- AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
- TexMex - Quake wad file tool.
- Wally - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads.
- MakeWad - Generate a Quake1 WAD2 texture file from a folder of PNG images. (Windows, Linux, & Mac)
Model Editors[edit]
- Blender - with a qmdl addon
- Milkshape3d
- Qmle
- QuArK
- Wings3d -not support mdl!