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Difference between revisions of "Quake tools"

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* [[TexMex]] - Quake wad file tool.
 
* [[TexMex]] - Quake wad file tool.
 
* [[Wally]] - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads.
 
* [[Wally]] - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads.
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* [https://github.com/skyelynwaddell/makewad MakeWad] - Generate a Quake1 WAD2 texture file from a folder of PNG images. (Windows, Linux, & Mac)
  
 
==Model Editors==
 
==Model Editors==

Latest revision as of 20:53, 17 September 2024

PAK Editors[edit]

  • GCFScape is a tool for viewing and extracting PAK, WAD, and other files.
  • AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
  • makepak.py is a python script to create a pak file from a directory of files.
  • PakExplorer - Very handy, explorer-like interface.
  • PakScape - An excellent, multigame pak/zip utility with an explorer-like interface.
  • par is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux.
  • QuakeForge - QuakeForge's tools include a multiplatform, commandline pak utility.
  • QuArK - Mainly a map editor, you can also use it to edit models and PAK files.
  • QPakMan "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux.
  • QPed - Supports long names, an explorer-like interface.

Graphic & Resource Editors[edit]

  • Fimg - FrikaC's graphical resource editor for Quake formats.
  • AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
  • TexMex - Quake wad file tool.
  • Wally - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads.
  • MakeWad - Generate a Quake1 WAD2 texture file from a folder of PNG images. (Windows, Linux, & Mac)

Model Editors[edit]

See Also[edit]