Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Difference between revisions of "Quake tools"

From Quake Wiki

(Graphic & Resource Editors)
m (Model Editors)
Line 17: Line 17:
  
 
==Model Editors==
 
==Model Editors==
* Blender - with qmdl addon
+
* [[Blender]] - with a qmdl addon
 
* [http://chumbalum.swissquake.ch/ Milkshape3d]
 
* [http://chumbalum.swissquake.ch/ Milkshape3d]
 
* [http://renep.home.xs4all.nl/quakeme/ Qmle]
 
* [http://renep.home.xs4all.nl/quakeme/ Qmle]

Revision as of 07:26, 8 July 2022

PAK Editors

  • AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
  • makepak.py is a python script to create a pak file from a directory of files.
  • PakExplorer - Very handy, explorer-like interface.
  • PakScape - An excellent, multigame pak/zip utility with an explorer-like interface.
  • par is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux.
  • QuakeForge - QuakeForge's tools include a multiplatform, commandline pak utility.
  • QuArK - Mainly a map editor, you can also use it to edit models and PAK files.
  • QPakMan "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux.
  • QPed - Supports long names, an explorer-like interface.

Graphic & Resource Editors

  • Fimg - FrikaC's graphical resource editor for Quake formats.
  • AdQuedit - The Quake Workstation: Quake editing utility, frontend, and environment.
  • TexMex - Quake wad file tool.
  • Wally - Quake 2 & SiN texture tool which also supports Quake & Hexen2 wads.

Model Editors

See Also