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- 21:49, 7 May 2008 (diff | hist) . . (+2) . . Rocket Launcher
- 21:49, 7 May 2008 (diff | hist) . . (+1,882) . . N Thunderbolt (New page: == Description == The thunderbolt is really only hindered by the fact that it doesn't work at long range (and the little issue involving H2O). Other than this, it is one heck of a powerf...)
- 21:48, 7 May 2008 (diff | hist) . . (+1,451) . . N Super Nailgun (New page: == Description == Ouch. This one uses twice as many nails, but it also dishes out twice the damage. 18 health is stolen with each little spike. It fires off just as fast as the nailgun, ...)
- 21:47, 7 May 2008 (diff | hist) . . (+3) . . Rocket Launcher
- 21:47, 7 May 2008 (diff | hist) . . (-6) . . Rocket Launcher
- 21:47, 7 May 2008 (diff | hist) . . (+5) . . Rocket Launcher (→iption)
- 21:46, 7 May 2008 (diff | hist) . . (+1,928) . . N Rocket Launcher (New page: Descr == iption == An enormous amount of splash damage combined with a fast firing rate makes this weapon extremely hard to avoid. You can carry around 100 rockets, too. In most online ga...)
- 21:45, 7 May 2008 (diff | hist) . . (+1,514) . . N Double-Barrelled Shotgun (New page: == Description == This shotgun plays very differently from the single-barreled version. The spread is much wider, so it is not good for distances. However, it deals a lot more damage. It...)
- 21:44, 7 May 2008 (diff | hist) . . (+6) . . Grenade Launcher (→Description)
- 21:44, 7 May 2008 (diff | hist) . . (+1) . . Grenade Launcher (→Description)
- 21:44, 7 May 2008 (diff | hist) . . (+1,171) . . Grenade Launcher
- 21:27, 7 May 2008 (diff | hist) . . (+435) . . N Grenade Launcher (New page: == Description == The Grenade Launcher, while short-ranged and with a lack of firing rate delivers plenty of damage to the target/s when used properly. It is simple: the Grenade Launcher...)
- 19:38, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:38, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:38, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:37, 7 May 2008 (diff | hist) . . (+4) . . QuakeC Simple Types
- 19:36, 7 May 2008 (diff | hist) . . (+1,703) . . N QuakeC Definition of Functions (New page: === Definition of Functions === == Ordinary functions == The general structure of a function definition is: type (type param1, typeparam2, ... ) function = { ... code ....)
- 19:35, 7 May 2008 (diff | hist) . . (+37) . . QuakeC basics
- 19:34, 7 May 2008 (diff | hist) . . (+143) . . QuakeC Loops and Conditions (→Loop construct)
- 19:32, 7 May 2008 (diff | hist) . . (+287) . . N QuakeC Loops and Conditions (New page: === Loops and conditions === == Conditional construct == if( expression ) { statements } else { statements } == Loop construct == while( exp...)
- 19:32, 7 May 2008 (diff | hist) . . (+34) . . QuakeC basics
- 19:30, 7 May 2008 (diff | hist) . . (+890) . . N QuakeC Operators (New page: == Logical operations == ! // logical not && // logical and || // logical or Take care that in if() conditional expressions containing two or more logical clauses, al...) (current)
- 19:28, 7 May 2008 (diff | hist) . . (+372) . . N Vector (New page: === Vector type === A vector, made of 3 float coordinates. Used to represent positions or directions in 3D space. Valid syntax: '0 0 0' or '20.5 -10 0.00001' Note the simple quotes ar...) (current)
- 19:28, 7 May 2008 (diff | hist) . . (+382) . . N string (New page: === String type === This is used to store character string. Used to indicate file names, or messages to be broadcast to players. Valid syntax: "maps/jrwiz1.bsp" or "ouch!\ " Use \ for...)
- 19:27, 7 May 2008 (diff | hist) . . (+402) . . N Float (New page: === Float type === A floating point value. Floats are also used to store booleans (TRUE, FALSE) or integer values linke counters, or bit flags. Valid syntax: 12, 1.6, 0.5, -100 ...) (current)
- 19:25, 7 May 2008 (diff | hist) . . (+129) . . N Cvar (New page: === Function: cvar === float cvar (string variable) variable = see console variables returns the value of a console variable.) (current)
- 19:24, 7 May 2008 (diff | hist) . . (+244) . . N Pointcontents (New page: === Function: pointcontents === float pointcontents(vector pos) Returns the contents of the area situated at position pos. Used to know if an area is in water, in slime or in lava. Mak...) (current)
- 19:23, 7 May 2008 (diff | hist) . . (+256) . . N checkbottom (New page: === Function: checkbottom === float checkbottom(entity e) e = entity that is to be checked return TRUE or FALSE Returns TRUE if on the ground. Used only for jumping monster, that need ...)
- 19:20, 7 May 2008 (diff | hist) . . (0) . . eprint
- 19:20, 7 May 2008 (diff | hist) . . (+128) . . N eprint (New page: === Function: eprint === void eprint (entity e) e = entity to print Print details about a given entity (for debug purposes).)
- 19:19, 7 May 2008 (diff | hist) . . (+81) . . N traceoff (New page: === Function: traceoff === void traceoff() End traces started by traceon())
- 19:19, 7 May 2008 (diff | hist) . . (+97) . . N traceon (New page: === Function: traceon === void traceon() Start tracing functions, end them with traceoff())
- 19:18, 7 May 2008 (diff | hist) . . (+64) . . N Coredump (New page: === Function: coredump === void coredump() Print all entities) (current)
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