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- 21:44, 2 November 2007 (diff | hist) . . (+1,194) . . N Shambler (New page: Even other monsters fear him, so expect a clobbering. He shrugs off explosions. Good luck. * '''Weapon:''' Claws, Lightning Bolt * '''Health:''' 600 * '''Treasure:''' Nothing '''Tips:'''...)
- 21:43, 2 November 2007 (diff | hist) . . (+699) . . N Vore (New page: A spideresque hybrid horror. Keep your eye on the firepod he hurls. * '''Weapon:''' Guided Floating Bombs * '''Health:''' 400 * '''Treasure:''' Nothing '''Tips:''' Also known as Shalrath...)
- 21:42, 2 November 2007 (diff | hist) . . (+646) . . N Fiend (New page: In essence, organic buzzsaws, rife with pummeling power! * '''Weapon:''' Arms, Leap * '''Health:''' 300 * '''Treasure:''' Nothing '''Tips:''' Fiends are definitely a tough cookie to crac...)
- 21:40, 2 November 2007 (diff | hist) . . (+806) . . N Ogre (New page: What's worse than a cannibal monster eight feet tall? One with a chainsaw. And a sackful of grenades. * '''Weapon:''' Chainsaw and Grenade Launcher * '''Health:''' 200 * '''Treasure:'...)
- 21:39, 2 November 2007 (diff | hist) . . (+749) . . N Scrag (New page: Floats like a butterfly, stings like a bee. Ugly as hell. They're not real tough, but like to bushwhack you. * '''Weapon:''' Slime Spit * '''Health:''' 80 * '''Treasure:''' Nothing '''Ti...)
- 21:38, 2 November 2007 (diff | hist) . . (+854) . . N Zombie (New page: Thou canst not kill which dost not live. But you can blast it into chunky kibbles. * '''Weapon:''' Pieces of themselves * '''Health:''' 80 * '''Treasure:''' Nothing '''Tips:''' Zombies a...)
- 21:37, 2 November 2007 (diff | hist) . . (+417) . . N Rotfish (New page: Disgusting little critters who dish it out, but can't take it. * '''Weapon:''' Teeth * '''Health:''' 25 * '''Treasure:''' Nothing '''Tips:''' Basically an underwater Rottweiler. They...)
- 21:36, 2 November 2007 (diff | hist) . . (+698) . . N Death Knight (New page: This particular canned meat tends to open you up instead. * '''Weapon:''' Sword, Fireballs * '''Health:''' 250 * '''Treasure:''' Nothing '''Tips:''' Death Knights do more damage with the...)
- 21:35, 2 November 2007 (diff | hist) . . (+536) . . N Knight (New page: Canned meat. Open 'er up and see if it's still fresh. * '''Weapon:''' Sword * '''Health:''' 75 * '''Treasure:''' Nothing '''Tips:''' Knights have a sharp sword and strong arms, but their...)
- 21:34, 2 November 2007 (diff | hist) . . (+598) . . N Enforcer (New page: Grunt, Mark Two. Grunts who are surlier and beefier than the rest get outfitted in combat armour and built-in blasters. * '''Weapon:''' Blaster * '''Health:''' 80 * '''Treasure:''' 5 ...)
- 21:32, 2 November 2007 (diff | hist) . . (+903) . . N Grunt (New page: Goons with probes inserted into their pleasure centers; wired up so when they kill someone, they get a paroxysms of ecstatsy. In essence, customized serial killers. Easy to kill, and they ...)
- 21:30, 2 November 2007 (diff | hist) . . (+467) . . N Rottweiler (New page: Bad, bad doggie! Play dead! - blam! blam! - yipe! Good dog! * '''Weapon:''' Teeth * '''Health:''' 25 * '''Treasure:''' Nothing '''Tips:''' Rottweilers are vicious dogs that use their sha...)
- 04:34, 31 October 2007 (diff | hist) . . (+262) . . N User:QuakeWiki (New page: The admin account here. Controlled by me, Sajt, since I set this thing up. So far, I've been using this account to copy over stuff from the [http://wiki.quakesrc.org old wiki...)
- 04:32, 31 October 2007 (diff | hist) . . (+505) . . Main Page
- 02:47, 31 October 2007 (diff | hist) . . (+377) . . N Fraglimit (New page: {{lowercase-underscores}}{{Infobox Console variable |name=fraglimit |default-value=0 |saved-to-config=no }} Server-side variable. When any player on the server reaches the fraglimit value...)
- 02:46, 31 October 2007 (diff | hist) . . (+458) . . N developer (New page: {{lowercase-underscores}}{{Infobox Console variable |name=developer |default-value=0 |saved-to-config=no }} If this toggle ( 0 | 1 ) is enabled the game will output a lot of developer mode...)
- 02:45, 31 October 2007 (diff | hist) . . (+1,239) . . N deathmatch (New page: {{lowercase-underscores}}{{Infobox Console variable |name=deathmatch |default-value=0 |saved-to-config=no }} Deathmatch is a term supposedly coined by John Romero to describe the visceral ...)
- 02:43, 31 October 2007 (diff | hist) . . (+197) . . N Coop (New page: {{lowercase-underscores}}{{Infobox Console variable |name=coop |default-value=0 |saved-to-config=no }} If true (1), indicate next game will be a multiplayer cooperative game. {{Console va...) (current)
- 02:42, 31 October 2007 (diff | hist) . . (-4) . . m Cl backspeed (current)
- 02:42, 31 October 2007 (diff | hist) . . (+580) . . N Cl backspeed (New page: {{lowercase-underscores}}{{Infobox Console variable |name=cl_backspeed |default-value=400 |saved-to-config=no }} cl_backspeed is the base speed you move when pressing +back. The speed ...)
- 02:41, 31 October 2007 (diff | hist) . . (+494) . . N scr conspeed (New page: {{lowercase-underscores}}{{Infobox Console variable |name=scr_conspeed |default-value=300 |saved-to-config=no }} scr_conspeed sets the speed at which the console drops into view when the p...)
- 02:36, 31 October 2007 (diff | hist) . . (+721) . . N scr centertime (New page: {{lowercase-underscores}}{{Infobox Console variable |name=scr_centertime |default-value=2 |saved-to-config=no }} Versions: All scr_centertime represents the time, in seconds, Quake will d...)
- 02:35, 31 October 2007 (diff | hist) . . (+504) . . N savedgamecfg (New page: {{lowercase-underscores}}{{Infobox Console variable |name=savedgamecfg |default-value=0 |saved-to-config=yes }} Versions: NormalQuake 1.07 and above. Mission pack 1: Scourge of Armagon ad...)
- 02:35, 31 October 2007 (diff | hist) . . (+504) . . N saved4 (New page: {{lowercase-underscores}}{{Infobox Console variable |name=saved4 |default-value=0 |saved-to-config=yes }} Versions: NormalQuake 1.07 and above. Mission pack 1: Scourge of Armagon added th...)
- 02:34, 31 October 2007 (diff | hist) . . (+504) . . N saved3 (New page: {{lowercase-underscores}}{{Infobox Console variable |name=saved3 |default-value=0 |saved-to-config=yes }} Versions: NormalQuake 1.07 and above. Mission pack 1: Scourge of Armagon added th...)
- 02:34, 31 October 2007 (diff | hist) . . (+504) . . N saved2 (New page: {{lowercase-underscores}}{{Infobox Console variable |name=saved2 |default-value=0 |saved-to-config=yes }} Versions: NormalQuake 1.07 and above. Mission pack 1: Scourge of Armagon added th...)
- 02:34, 31 October 2007 (diff | hist) . . (+504) . . N saved1 (New page: {{lowercase-underscores}}{{Infobox Console variable |name=saved1 |default-value=0 |saved-to-config=yes }} Versions: NormalQuake 1.07 and above. Mission pack 1: Scourge of Armagon added th...)
- 02:33, 31 October 2007 (diff | hist) . . (+424) . . N showpause (New page: {{lowercase-underscores}}{{Infobox Console variable |name=showpause |default-value=1 |saved-to-config=no }} This cvar toggle the display if the text "pause" when the game is paused. If sho...)
- 02:32, 31 October 2007 (diff | hist) . . (+242) . . N showram (New page: {{lowercase-underscores}}{{Infobox Console variable |name=showram |default-value=1 |saved-to-config=no }} This cvar displays a ram icon in the upper left corner of the screen, indicating t...)
- 02:31, 31 October 2007 (diff | hist) . . (+346) . . N showturtle (New page: {{lowercase-underscores}}{{Infobox Console variable |name=showturtle |default-value=0 |saved-to-config=no }} This cvar displays a turtle icon in the upper left corner of the screen, indica...)
- 02:30, 31 October 2007 (diff | hist) . . (-1) . . m skill
- 02:30, 31 October 2007 (diff | hist) . . (+295) . . N skill (New page: {{lowercase-underscores}}{{Infobox Console variables |name=skill |default-value=1 |saved-to-config=no }} Skill is the difficulty level to play Quake in. *0 = Easy *1 = Normal *2 = Hard *3...)
- 02:24, 31 October 2007 (diff | hist) . . (0) . . m snd show
- 02:24, 31 October 2007 (diff | hist) . . (+304) . . N snd show (New page: {{lowercase_underscores}}{{Infobox Console variable |name=snd_show |default-value=0 |saved-to-config=no }} Debugging tool. When enabled, continuously prints to the console the number of so...)
- 02:23, 31 October 2007 (diff | hist) . . (+541) . . N Sv aim (New page: {{lowercase-underscores}}{{Infobox Console variable |name=sv_aim |default-value=see below |saved-to-config=no }} sv_aim adjust the amount of "autoaim". Autoaim is a feature that is more "g...) (current)
- 02:21, 31 October 2007 (diff | hist) . . (+889) . . N Sv gravity (New page: {{lowercase-underscores}}{{Infobox Console variable |name=sv_gravity |default-value=800 |saved-to-config=no }} sv_gravity is a console variable that sets the amount of gravity in the curre...) (current)
- 02:20, 31 October 2007 (diff | hist) . . (+243) . . N teamplay (New page: {{lowercase-underscores}}{{Infobox Console variable |name=teamplay |default-value=0 |saved-to-config=no }} Server-side variable. Values: *0: Teamplay off. *1: Teamplay on. No friendly fir...)
- 02:19, 31 October 2007 (diff | hist) . . (+703) . . N temp1 (New page: {{lowercase-underscores}}{{Infobox Console variable |name=temp1 |defaultvalue=0 |saved-to-config=no }} Versions: All This cvar was added by id Software for temporary data storage and/...)
- 02:17, 31 October 2007 (diff | hist) . . (+416) . . N timelimit (New page: {{lowercase-underscores}}{{Infobox Console variable |name=timelimit |default-value=0 |saved-to-config=no }} Server-side variable. When the time a game have been played reaches the timeli...)
- 02:14, 31 October 2007 (diff | hist) . . (+1,432) . . N r drawviewmodel (New page: {{lowercase-underscores}}{{Infobox Console variable |name=r_drawviewmodel |default-value=1 |saved-to-config=no }} This is a client-side variable that toggles the showing of current weapon...)
- 02:12, 31 October 2007 (diff | hist) . . (0) . . m r fullbright
- 02:12, 31 October 2007 (diff | hist) . . (+751) . . N r fullbright (New page: {{lowercase-underscores}}{{Infobox Console variable |name=r_fullbright |default-value=0 |saved-to-config=no }} r_fullbright is a boolean variable, (1 is on, 0 is off) which turns on or of...)
- 02:10, 31 October 2007 (diff | hist) . . (+823) . . N sys ticrate (New page: {{lowercase-underscores}}{{Infobox Console variable |name=sys_ticrate |default-value=0.05 |saved-to-config=no }} This variable is the amount of time in seconds between consecutive packets...)
- 02:08, 31 October 2007 (diff | hist) . . (+246) . . N sensitivity (New page: {{lowercase-underscores}}{{Infobox Console variable |name=sensitivity |default-value=3 |saved-to-config=yes }} sensitivity is simply the level of sensitivity set to your mouse. It can be ...)
- 02:04, 31 October 2007 (diff | hist) . . (+288) . . N sv nostep (New page: {{lowercase-underscores}}{{Infobox Console variable |name=sv_nostep |default-value=0 |saved-to-config=no }} When set to 1, prevents players from walking up steps, no matter how low. Debug...)
- 02:03, 31 October 2007 (diff | hist) . . (+335) . . N vid mode (New page: {{lowercase-underscores}}{{Infobox Console variable |name=vid_mode |default-value=0 |saved-to-config=no }} Versions: All (though many newer enhanced engines drop this cvar in favour of vid...)
- 02:01, 31 October 2007 (diff | hist) . . (+312) . . N vid nopageflip (New page: {{lowercase-underscores}}{{Infobox Console variable |name=vid_nopageflip |default-value=0 |saved-to-config=yes }} Versions: Software engines Setting it to 1 makes software renderer use bl...)
- 02:00, 31 October 2007 (diff | hist) . . (-1) . . m vid stretch by 2
- 02:00, 31 October 2007 (diff | hist) . . (+494) . . N vid stretch by 2 (New page: {{lowercase-underscores}}{{Infobox Console variables |name=vid_stretch_by_2 |default-value=1 |saved-to-config=yes }} Versions: WinQuake (not present in DOSQuake, present but unused in ...)
- 01:52, 31 October 2007 (diff | hist) . . (+459) . . N volume (New page: {{lowercase-underscores}}{{Infobox Console variable |name=volume |default-value=0.7 |saved-to-config=yes }} This is the master volume for all sounds in the game. The range is 0 to 1, with...)
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