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Difference between revisions of "Axe"

From Quake Wiki

(as the current weapon descriptions were taken from http://euroquake.webs.com/guides2.htm i am getting the old ones from archive.org)
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You start Quake with the Axe and the [[Shotgun]]. You will rarely use the Axe, probably never, but it's there. There is the occasion where you might want to use it on a lone [[Grunt]], to conserve ammo. Or, when you have the [[Quad Damage]], it makes an effective [[Zombie]]-beater. But other than that, ignore it.
 
You start Quake with the Axe and the [[Shotgun]]. You will rarely use the Axe, probably never, but it's there. There is the occasion where you might want to use it on a lone [[Grunt]], to conserve ammo. Or, when you have the [[Quad Damage]], it makes an effective [[Zombie]]-beater. But other than that, ignore it.
  
==See Also==
+
{{Weapons}}
* [[Weapons]]
 

Revision as of 20:35, 27 September 2009

Axe

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Ammunition type none
Ammunition usage: none
Shot type: hitscan
Damage per shot: 20
Damage per second (max): 40
Range: 64 units
Cycle Time: 0.5s
First appearance: {{{1stappearance}}}
Obituaries: {{{obituary1}}}
{{{obituary2}}}
{{{obituary3}}}
{{{obituary4}}}

The last resort. Face it -- going toe-to-toe with the ugles in Quake demonstrates all the good sense of a man parachuting into an alligator farm.

You start Quake with the Axe and the Shotgun. You will rarely use the Axe, probably never, but it's there. There is the occasion where you might want to use it on a lone Grunt, to conserve ammo. Or, when you have the Quad Damage, it makes an effective Zombie-beater. But other than that, ignore it.

Weapons from Quake
Axe | Shotgun | Double-Barrelled Shotgun | Nailgun | Super Nailgun | Grenade Launcher | Rocket Launcher | Thunderbolt