Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Difference between revisions of "Entity guide"
From Quake Wiki
m (→Entities: fixed link text for monster_tarbaby) |
m (→Entities: headings per type) |
||
Line 12: | Line 12: | ||
==Entities== | ==Entities== | ||
− | * [[worldspawn]] | + | * '''Worldspawn''' |
− | * [[info_player_start]] | + | ** [[worldspawn]] |
− | * [[ | + | * '''Info''' |
− | * [[ | + | ** [[info_player_start]] |
− | * [[ | + | ** [[info_player_start2]] |
− | * [[ | + | ** [[info_player_deathmatch]] |
− | * [[ | + | ** [[info_player_coop]] |
− | * [[info_notnull]] | + | ** [[info_teleport_destination]] |
− | * [[ | + | ** [[info_intermission]] |
− | * [[item_cells]] | + | ** [[info_notnull]] |
− | * [[item_rockets]] | + | ** [[info_null]] |
− | * [[item_shells]] | + | * '''Items''' |
− | * [[item_spikes]] | + | ** [[item_cells]] |
− | * [[item_health]] | + | ** [[item_rockets]] |
− | * [[item_artifact_envirosuit]] | + | ** [[item_shells]] |
− | * [[item_artifact_super_damage]] | + | ** [[item_spikes]] |
− | * [[item_artifact_invulnerability]] | + | ** [[item_health]] |
− | * [[item_artifact_invisibility]] | + | ** [[item_artifact_envirosuit]] |
− | * [[item_armorInv]] | + | ** [[item_artifact_super_damage]] |
− | * [[item_armor2]] | + | ** [[item_artifact_invulnerability]] |
− | * [[item_armor1]] | + | ** [[item_artifact_invisibility]] |
− | * [[item_key1]] | + | ** [[item_armorInv]] |
− | * [[item_key2]] | + | ** [[item_armor2]] |
− | * [[item_sigil]] | + | ** [[item_armor1]] |
− | * [[weapon_supershotgun]] | + | ** [[item_key1]] |
− | * [[weapon_nailgun]] | + | ** [[item_key2]] |
− | * [[weapon_supernailgun]] | + | ** [[item_sigil]] |
− | * [[weapon_grenadelauncher]] | + | * '''Weapons''' |
− | * [[weapon_rocketlauncher]] | + | ** [[weapon_supershotgun]] |
− | * [[weapon_lightning]] | + | ** [[weapon_nailgun]] |
− | * [[monster_army]] | + | ** [[weapon_supernailgun]] |
− | * [[monster_dog]] | + | ** [[weapon_grenadelauncher]] |
− | * [[monster_ogre]] | + | ** [[weapon_rocketlauncher]] |
− | * [[monster_ogre_marksman]] | + | ** [[weapon_lightning]] |
− | * [[monster_knight]] | + | * '''Monsters''' |
− | * [[monster_hell_knight]] | + | ** [[monster_army]] |
− | * [[monster_wizard]] | + | ** [[monster_dog]] |
− | * [[monster_demon1]] | + | ** [[monster_ogre]] |
− | * [[monster_shambler]] | + | ** [[monster_ogre_marksman]] |
− | * [[monster_boss]] | + | ** [[monster_knight]] |
− | * [[monster_enforcer]] | + | ** [[monster_hell_knight]] |
− | * [[monster_shalrath]] | + | ** [[monster_wizard]] |
− | * [[Spawn#Entity_information|monster_tarbaby]] | + | ** [[monster_demon1]] |
− | * [[monster_fish]] | + | ** [[monster_shambler]] |
− | * [[monster_oldone]] | + | ** [[monster_boss]] |
− | * [[monster_zombie]] | + | ** [[monster_enforcer]] |
− | * [[light]] | + | ** [[monster_shalrath]] |
− | * [[light_fluoro]] | + | ** [[Spawn#Entity_information|monster_tarbaby]] |
− | * [[light_fluorospark]] | + | ** [[monster_fish]] |
− | * [[light_globe]] | + | ** [[monster_oldone]] |
− | * [[light_flame_large_yellow]] | + | ** [[monster_zombie]] |
− | * [[light_flame_small_yellow]] | + | * '''Lights''' |
− | * [[light_flame_small_white]] | + | ** [[light]] |
− | * [[light_torch_small_walltorch]] | + | ** [[light_fluoro]] |
− | * [[ | + | ** [[light_fluorospark]] |
− | * [[ | + | ** [[light_globe]] |
− | * [[ | + | ** [[light_flame_large_yellow]] |
− | * [[ | + | ** [[light_flame_small_yellow]] |
− | * [[ | + | ** [[light_flame_small_white]] |
− | * [[ | + | ** [[light_torch_small_walltorch]] |
− | * [[ | + | * '''Sounds''' |
− | * [[ | + | ** [[ambient_drip]] |
− | * [[ | + | ** [[ambient_drone]] |
− | * [[ | + | ** [[ambient_comp_hum]] |
− | * [[ | + | ** [[ambient_flouro_buzz]] |
− | * [[ | + | ** [[ambient_light_buzz]] |
− | * [[ | + | ** [[ambient_suck_wind]] |
− | * [[ | + | ** [[ambient_swamp1]] |
− | * [[ | + | ** [[ambient_swamp2]] |
− | * [[ | + | ** [[ambient_thunder]] |
− | * [[ | + | * '''Funcs''' |
− | * [[ | + | ** [[func_door]] |
− | * [[ | + | ** [[func_door_secret]] |
− | * [[ | + | ** [[func_wall]] |
− | * [[ | + | ** [[func_button]] |
− | * [[ | + | ** [[func_train]] |
− | * [[ | + | ** [[func_plat]] |
− | * [[ | + | ** [[func_illusionary]] |
− | * [[ | + | ** [[func_episodegate]] |
− | * [[ | + | ** [[func_bossgate]] |
− | * [[ | + | * '''Misc''' |
− | * [[trigger_changelevel]] | + | ** [[path_corner]] |
− | * [[trigger_once]] | + | ** [[misc_fireball]] |
− | * [[trigger_multiple]] | + | ** [[misc_explobox]] |
− | * [[trigger_onlyregistered]] | + | ** [[misc_explobox2]] |
− | * [[trigger_secret]] | + | ** [[misc_noisemaker]] |
− | * [[trigger_teleport]] | + | ** [[trap_spikeshooter]] |
− | * [[trigger_setskill]] | + | ** [[trap_shooter]] |
− | * [[trigger_relay]] | + | ** [[event_lightning]] |
− | * [[trigger_monsterjump]] | + | ** [[air_bubbles]] |
− | * [[trigger_counter]] | + | ** [[viewthing]] |
− | * [[trigger_push]] | + | * '''Triggers''' |
− | * [[trigger_hurt | + | ** [[trigger_changelevel]] |
− | + | ** [[trigger_once]] | |
+ | ** [[trigger_multiple]] | ||
+ | ** [[trigger_onlyregistered]] | ||
+ | ** [[trigger_secret]] | ||
+ | ** [[trigger_teleport]] | ||
+ | ** [[trigger_setskill]] | ||
+ | ** [[trigger_relay]] | ||
+ | ** [[trigger_monsterjump]] | ||
+ | ** [[trigger_counter]] | ||
+ | ** [[trigger_push]] | ||
+ | ** [[trigger_hurt]] |
Revision as of 13:50, 9 April 2013
The Entity Guide is currently the focus of a Quake Wiki project. See more information (including style guidelines) on the Entity Doc Project page. |
Note from the old wiki: Here is a good site to grab the info to fill these pages with: http://web.archive.org/web/20040607020324/http://www.annihilator.com/gameediting/quake/editing/editing_lvlentities.html
- I did not say this, above link and test is from the original wiki. Do NOT copy and paste from non-free licensed sources. Spirit (talk)
This is a list of all the entities in standard (vanilla) Quake. For information on entities used in specific mods, please see the relevant mod page.
Entities
- Worldspawn
- Info
- Items
- Weapons
- Monsters
- Lights
- Sounds
- Funcs
- Misc
- Triggers