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Difference between revisions of "Shotgun"
From Quake Wiki
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|weapon=Shotgun | |weapon=Shotgun | ||
|image_v=v_shotgun.png | |image_v=v_shotgun.png | ||
+ | |manualtext=The basic gun, to which all other guns compare favorably. | ||
|ammotype=[[Shells]] | |ammotype=[[Shells]] | ||
|ammousage=1 per shot | |ammousage=1 per shot |
Revision as of 04:47, 18 December 2013
Shotgun | ||||||||||||||||||||
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The Shotgun is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as Scrags) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the Double-Barrelled Shotgun, which is more efficient in both damage over time and damage per shell used (but has a wider spread).
Weapons from Quake |
Axe | Shotgun | Double-Barrelled Shotgun | Nailgun | Super Nailgun | Grenade Launcher | Rocket Launcher | Thunderbolt |