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Difference between revisions of "Shotgun"
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(New page: == Description == The shotgun is a weapon Quake just wouldn't be complete without. Despite the fact that it has fairly low ratings, for a starting weapon it's quite powerful. Regardless ...) |
(boomstick) |
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+ | {{Infobox Weapon | ||
+ | |weapon=Shotgun | ||
+ | |image_v=v_shotgun.png | ||
+ | |manualtext=The basic gun, to which all other guns compare favorably. | ||
+ | |ammotype=[[Shells]] | ||
+ | |ammousage=1 per shot | ||
+ | |shottype=[[Hitscan]] | ||
+ | |dpshot=24, divided amongst 6 pellets | ||
+ | |dpsecond=48 | ||
+ | |range=2048 [[unit]]s | ||
+ | |cycletime=0.5s | ||
+ | |1stappearance=Default weapon | ||
+ | |obituary1=(Target) chewed on (attacker)'s boomstick. | ||
+ | }} | ||
− | + | The '''Shotgun''' is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as [[Scrag]]s) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the [[Double-Barrelled Shotgun]], which is more efficient in both damage over time and damage per shell used (but has a wider spread). | |
− | The | + | The term ''boomstick'' is likely a reference to the 1982 movie [http://www.imdb.com/title/tt0106308/quotes Army of Darkness]. |
− | + | {{Weapons}} | |
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Latest revision as of 22:55, 16 April 2015
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The Shotgun is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as Scrags) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the Double-Barrelled Shotgun, which is more efficient in both damage over time and damage per shell used (but has a wider spread).
The term boomstick is likely a reference to the 1982 movie Army of Darkness.
Weapons from Quake |
Axe | Shotgun | Double-Barrelled Shotgun | Nailgun | Super Nailgun | Grenade Launcher | Rocket Launcher | Thunderbolt |