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Long pages

From Quake Wiki

Showing below up to 500 results in range #1 to #500.

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  1. (hist) ‎GameMania for Quake 1 ‎[79,337 bytes]
  2. (hist) ‎FTEQW File Formats ‎[69,860 bytes]
  3. (hist) ‎pak0.pak ‎[66,767 bytes]
  4. (hist) ‎Eternal Darkness ‎[62,035 bytes]
  5. (hist) ‎CSQC guide for idiots ‎[48,981 bytes]
  6. (hist) ‎client.qc ‎[32,473 bytes]
  7. (hist) ‎items.qc ‎[28,563 bytes]
  8. (hist) ‎QSG extensions ‎[25,706 bytes]
  9. (hist) ‎weapons.qc ‎[25,339 bytes]
  10. (hist) ‎QuakeC Fields ‎[21,165 bytes]
  11. (hist) ‎Getting Started Mapping ‎[20,785 bytes]
  12. (hist) ‎zombie.qc ‎[20,219 bytes]
  13. (hist) ‎Skeletal mesh formats in FTEQW ‎[20,217 bytes]
  14. (hist) ‎hknight.qc ‎[18,415 bytes]
  15. (hist) ‎player.qc ‎[17,684 bytes]
  16. (hist) ‎FTEQW Particles System ‎[17,604 bytes]
  17. (hist) ‎defs.qc ‎[17,561 bytes]
  18. (hist) ‎doors.qc ‎[17,163 bytes]
  19. (hist) ‎Skybox Support ‎[17,113 bytes]
  20. (hist) ‎Creating A Monster ‎[17,048 bytes]
  21. (hist) ‎Quake palette ‎[16,761 bytes]
  22. (hist) ‎List of builtin functions ‎[16,423 bytes]
  23. (hist) ‎misc.qc ‎[15,184 bytes]
  24. (hist) ‎ogre.qc ‎[14,764 bytes]
  25. (hist) ‎ai.qc ‎[14,661 bytes]
  26. (hist) ‎triggers.qc ‎[14,357 bytes]
  27. (hist) ‎QuakeC tutorials ‎[14,144 bytes]
  28. (hist) ‎FTEQW Modding ‎[13,066 bytes]
  29. (hist) ‎shambler.qc ‎[12,838 bytes]
  30. (hist) ‎boss.qc ‎[12,525 bytes]
  31. (hist) ‎EXT CSQC ‎[12,190 bytes]
  32. (hist) ‎Gameplay tips ‎[12,015 bytes]
  33. (hist) ‎QuakeC Good Practices ‎[12,007 bytes]
  34. (hist) ‎QuakeC Globals ‎[11,509 bytes]
  35. (hist) ‎Map based hacks ‎[11,442 bytes]
  36. (hist) ‎world.qc ‎[11,214 bytes]
  37. (hist) ‎EXT CSQC System Globals Fields and Builtins List ‎[11,013 bytes]
  38. (hist) ‎Manifest files in FTEQW ‎[10,995 bytes]
  39. (hist) ‎enforcer.qc ‎[10,840 bytes]
  40. (hist) ‎wizard.qc ‎[10,773 bytes]
  41. (hist) ‎Fitzquake Protocol ‎[10,708 bytes]
  42. (hist) ‎demon.qc ‎[10,013 bytes]
  43. (hist) ‎soldier.qc ‎[9,935 bytes]
  44. (hist) ‎Entity ‎[9,822 bytes]
  45. (hist) ‎knight.qc ‎[9,795 bytes]
  46. (hist) ‎oldone.qc ‎[9,660 bytes]
  47. (hist) ‎dog.qc ‎[9,657 bytes]
  48. (hist) ‎Engines ‎[9,541 bytes]
  49. (hist) ‎Getting Started ‎[9,488 bytes]
  50. (hist) ‎models.qc ‎[9,090 bytes]
  51. (hist) ‎FTE EXTENDEDTEXTCODES ‎[8,951 bytes]
  52. (hist) ‎QSB ‎[8,835 bytes]
  53. (hist) ‎Map metrics ‎[8,615 bytes]
  54. (hist) ‎pak1.pak ‎[8,501 bytes]
  55. (hist) ‎Textures ‎[8,499 bytes]
  56. (hist) ‎shalrath.qc ‎[7,985 bytes]
  57. (hist) ‎fish.qc ‎[7,858 bytes]
  58. (hist) ‎plats.qc ‎[7,827 bytes]
  59. (hist) ‎FTEQW Model Viewer Documentation ‎[7,578 bytes]
  60. (hist) ‎Versions of Quake ‎[7,563 bytes]
  61. (hist) ‎Advanced console in FTEQW ‎[7,540 bytes]
  62. (hist) ‎Mapping tools ‎[7,540 bytes]
  63. (hist) ‎fight.qc ‎[7,330 bytes]
  64. (hist) ‎tarbaby.qc ‎[7,225 bytes]
  65. (hist) ‎Quake Map Format ‎[7,108 bytes]
  66. (hist) ‎ODE Physics in FTEQW ‎[7,061 bytes]
  67. (hist) ‎worldspawn ‎[7,038 bytes]
  68. (hist) ‎Map-cluster server in FTEQW ‎[7,009 bytes]
  69. (hist) ‎e1m1 ‎[6,677 bytes]
  70. (hist) ‎Editing Impulses ‎[6,580 bytes]
  71. (hist) ‎Quake bugs ‎[6,526 bytes]
  72. (hist) ‎Tutorial ‎[6,507 bytes]
  73. (hist) ‎Vore ‎[6,501 bytes]
  74. (hist) ‎Getting Started Modding ‎[6,485 bytes]
  75. (hist) ‎Start ‎[6,241 bytes]
  76. (hist) ‎combat.qc ‎[6,238 bytes]
  77. (hist) ‎Engine getting started ‎[6,204 bytes]
  78. (hist) ‎subs.qc ‎[6,187 bytes]
  79. (hist) ‎Hunter Killer Missiles by Sestze ‎[6,171 bytes]
  80. (hist) ‎Engine Limits ‎[5,996 bytes]
  81. (hist) ‎Hunter Killers by Sestze ‎[5,986 bytes]
  82. (hist) ‎Network Protocols ‎[5,909 bytes]
  83. (hist) ‎.pak ‎[5,860 bytes]
  84. (hist) ‎Config modem init ‎[5,848 bytes]
  85. (hist) ‎Quake story ‎[5,616 bytes]
  86. (hist) ‎MenuQC system constants ‎[5,528 bytes]
  87. (hist) ‎monsters.qc ‎[5,166 bytes]
  88. (hist) ‎FTEQW Emscripten Port ‎[5,157 bytes]
  89. (hist) ‎Grunt ‎[5,076 bytes]
  90. (hist) ‎func door ‎[5,036 bytes]
  91. (hist) ‎Splitscreen mode in FTEQW ‎[4,760 bytes]
  92. (hist) ‎Scriptable menus in FTEQW ‎[4,723 bytes]
  93. (hist) ‎External Lit And Vis Files ‎[4,702 bytes]
  94. (hist) ‎FTEQW IQM Tool CommandFile Documentation ‎[4,694 bytes]
  95. (hist) ‎ProQuake 4 ‎[4,600 bytes]
  96. (hist) ‎Multiprogs in FTEQW ‎[4,428 bytes]
  97. (hist) ‎Chthon ‎[4,359 bytes]
  98. (hist) ‎Links ‎[4,097 bytes]
  99. (hist) ‎Enforcer ‎[4,085 bytes]
  100. (hist) ‎FTE SPLITSCREEN ‎[4,037 bytes]
  101. (hist) ‎Shambler ‎[4,010 bytes]
  102. (hist) ‎Zombie ‎[3,996 bytes]
  103. (hist) ‎FTEQW Image Tool Documentation ‎[3,935 bytes]
  104. (hist) ‎Easter eggs ‎[3,928 bytes]
  105. (hist) ‎FTEQW Showcases ‎[3,897 bytes]
  106. (hist) ‎Creating a Dynamically-Sized Bodyque ‎[3,891 bytes]
  107. (hist) ‎Singleplayer maps ‎[3,860 bytes]
  108. (hist) ‎Fields:Items ‎[3,853 bytes]
  109. (hist) ‎MenuQC builtin function list ‎[3,853 bytes]
  110. (hist) ‎Fields:Movetype ‎[3,801 bytes]
  111. (hist) ‎FTEQW IQM Tool Documentation ‎[3,790 bytes]
  112. (hist) ‎Quake ‎[3,770 bytes]
  113. (hist) ‎Death Knight ‎[3,737 bytes]
  114. (hist) ‎List of console variables ‎[3,725 bytes]
  115. (hist) ‎Entity guide ‎[3,684 bytes]
  116. (hist) ‎List of engines and ports ‎[3,646 bytes]
  117. (hist) ‎Ogre ‎[3,643 bytes]
  118. (hist) ‎Installing Quake ‎[3,635 bytes]
  119. (hist) ‎DP TRACE HITCONTENTSMASK SURFACEINFO ‎[3,630 bytes]
  120. (hist) ‎Rotfish ‎[3,611 bytes]
  121. (hist) ‎start ‎[3,589 bytes]
  122. (hist) ‎FTEQW Miscellaneous Features ‎[3,586 bytes]
  123. (hist) ‎Scrag ‎[3,540 bytes]
  124. (hist) ‎QBSP ‎[3,434 bytes]
  125. (hist) ‎QuakeWorld ‎[3,417 bytes]
  126. (hist) ‎Spawn (monster) ‎[3,417 bytes]
  127. (hist) ‎Quake BSP Format ‎[3,366 bytes]
  128. (hist) ‎The History and Development of Quake ‎[3,310 bytes]
  129. (hist) ‎Quake Soundtrack ‎[3,269 bytes]
  130. (hist) ‎Trick Jumps ‎[3,267 bytes]
  131. (hist) ‎Video-capture in FTEQW ‎[3,225 bytes]
  132. (hist) ‎Fiend ‎[3,186 bytes]
  133. (hist) ‎QuakeC Loops and Conditions ‎[3,174 bytes]
  134. (hist) ‎func button ‎[3,155 bytes]
  135. (hist) ‎buttons.qc ‎[3,018 bytes]
  136. (hist) ‎Mapping tutorials ‎[2,911 bytes]
  137. (hist) ‎System fields ‎[2,909 bytes]
  138. (hist) ‎Scourge of Armagon ‎[2,906 bytes]
  139. (hist) ‎Fields:Flags ‎[2,766 bytes]
  140. (hist) ‎Shub-Niggurath ‎[2,760 bytes]
  141. (hist) ‎event lightning ‎[2,733 bytes]
  142. (hist) ‎Vis ‎[2,730 bytes]
  143. (hist) ‎QuakeC Field Types ‎[2,690 bytes]
  144. (hist) ‎Main Page ‎[2,689 bytes]
  145. (hist) ‎DP GFX EXTERNALTEXTURES ‎[2,687 bytes]
  146. (hist) ‎func plat ‎[2,686 bytes]
  147. (hist) ‎Installing addons ‎[2,638 bytes]
  148. (hist) ‎DarkPlaces ‎[2,635 bytes]
  149. (hist) ‎Knight ‎[2,589 bytes]
  150. (hist) ‎Rottweiler ‎[2,555 bytes]
  151. (hist) ‎Gib ‎[2,551 bytes]
  152. (hist) ‎GLQuake ‎[2,547 bytes]
  153. (hist) ‎Xash3D ‎[2,533 bytes]
  154. (hist) ‎func door secret ‎[2,512 bytes]
  155. (hist) ‎QUAKE.EXE ‎[2,503 bytes]
  156. (hist) ‎Temporary entity messages ‎[2,476 bytes]
  157. (hist) ‎BloodShot ‎[2,464 bytes]
  158. (hist) ‎QuakeC Definition of Functions ‎[2,442 bytes]
  159. (hist) ‎Quake Expo ‎[2,404 bytes]
  160. (hist) ‎RTlights in FTEQW ‎[2,366 bytes]
  161. (hist) ‎func detail ‎[2,364 bytes]
  162. (hist) ‎func bossgate ‎[2,336 bytes]
  163. (hist) ‎BSP2 ‎[2,323 bytes]
  164. (hist) ‎Quake II (Nintendo 64) ‎[2,182 bytes]
  165. (hist) ‎Movie list ‎[2,160 bytes]
  166. (hist) ‎List of console commands ‎[2,149 bytes]
  167. (hist) ‎DP SV CUSTOMIZEENTITYFORCLIENT ‎[2,140 bytes]
  168. (hist) ‎Quake 4 ‎[2,123 bytes]
  169. (hist) ‎FTE MULTITHREADED ‎[2,106 bytes]
  170. (hist) ‎DP QC STRFTIME ‎[2,095 bytes]
  171. (hist) ‎FTE CSQC RAWIMAGES ‎[2,087 bytes]
  172. (hist) ‎System globals ‎[2,063 bytes]
  173. (hist) ‎Telefrag ‎[2,059 bytes]
  174. (hist) ‎Half-Life ‎[2,059 bytes]
  175. (hist) ‎info intermission ‎[2,053 bytes]
  176. (hist) ‎trigger multiple ‎[2,048 bytes]
  177. (hist) ‎air bubbles ‎[1,971 bytes]
  178. (hist) ‎Fields:Solid ‎[1,943 bytes]
  179. (hist) ‎Light (map compiling) ‎[1,909 bytes]
  180. (hist) ‎DP SV BOTCLIENT ‎[1,903 bytes]
  181. (hist) ‎traceline ‎[1,887 bytes]
  182. (hist) ‎DP QC DP QC ASINACOSATANATAN2TAN ‎[1,868 bytes]
  183. (hist) ‎FRIK FILE ‎[1,847 bytes]
  184. (hist) ‎DP QC ENTITYDATA ‎[1,844 bytes]
  185. (hist) ‎path corner ‎[1,841 bytes]
  186. (hist) ‎TrenchBroom ‎[1,838 bytes]
  187. (hist) ‎amtest.qc ‎[1,826 bytes]
  188. (hist) ‎Map compiling ‎[1,808 bytes]
  189. (hist) ‎EXT CSQC COPYTOTEXTURE ‎[1,800 bytes]
  190. (hist) ‎QuakeC Simple Types ‎[1,799 bytes]
  191. (hist) ‎FTE ‎[1,783 bytes]
  192. (hist) ‎FTEQW Controller support ‎[1,768 bytes]
  193. (hist) ‎Legal status ‎[1,761 bytes]
  194. (hist) ‎Quake tools ‎[1,709 bytes]
  195. (hist) ‎Nehahra ‎[1,707 bytes]
  196. (hist) ‎Tim Willits ‎[1,696 bytes]
  197. (hist) ‎NetQuake ‎[1,695 bytes]
  198. (hist) ‎KRIMZON SV PARSECLIENTCOMMAND ‎[1,668 bytes]
  199. (hist) ‎item sigil ‎[1,662 bytes]
  200. (hist) ‎NetRadiant-custom ‎[1,660 bytes]
  201. (hist) ‎Quake file formats ‎[1,655 bytes]
  202. (hist) ‎TENEBRAE GFX DLIGHTS ‎[1,644 bytes]
  203. (hist) ‎sound ‎[1,639 bytes]
  204. (hist) ‎Telejano ‎[1,618 bytes]
  205. (hist) ‎Blender ‎[1,605 bytes]
  206. (hist) ‎QuArK ‎[1,558 bytes]
  207. (hist) ‎Timeline ‎[1,543 bytes]
  208. (hist) ‎Idontknowthisguy:Hacking Quake ‎[1,511 bytes]
  209. (hist) ‎func wall ‎[1,506 bytes]
  210. (hist) ‎Texture Wad ‎[1,479 bytes]
  211. (hist) ‎trigger teleport ‎[1,467 bytes]
  212. (hist) ‎FTEQW Plugins ‎[1,464 bytes]
  213. (hist) ‎Modding tools ‎[1,464 bytes]
  214. (hist) ‎func episodegate ‎[1,460 bytes]
  215. (hist) ‎PRYDON CLIENTCURSOR ‎[1,449 bytes]
  216. (hist) ‎r drawviewmodel ‎[1,432 bytes]
  217. (hist) ‎Config files ‎[1,425 bytes]
  218. (hist) ‎Acknowledgments ‎[1,409 bytes]
  219. (hist) ‎setsize ‎[1,407 bytes]
  220. (hist) ‎Quake in the media ‎[1,403 bytes]
  221. (hist) ‎WriteByte ‎[1,394 bytes]
  222. (hist) ‎Thunderbolt ‎[1,370 bytes]
  223. (hist) ‎centerprint ‎[1,369 bytes]
  224. (hist) ‎FTE PART NAMESPACES ‎[1,368 bytes]
  225. (hist) ‎deathmatch ‎[1,353 bytes]
  226. (hist) ‎setmodel ‎[1,352 bytes]
  227. (hist) ‎FTEQW Engine Development ‎[1,348 bytes]
  228. (hist) ‎lightstyle ‎[1,348 bytes]
  229. (hist) ‎gl clear ‎[1,343 bytes]
  230. (hist) ‎DP SV MODELFLAGS AS EFFECTS ‎[1,337 bytes]
  231. (hist) ‎dprint ‎[1,331 bytes]
  232. (hist) ‎Fitzquake ‎[1,307 bytes]
  233. (hist) ‎info player deathmatch ‎[1,293 bytes]
  234. (hist) ‎FTE PART NAMESPACE EFFECTINFO ‎[1,288 bytes]
  235. (hist) ‎walkmove ‎[1,288 bytes]
  236. (hist) ‎Grenade Launcher ‎[1,268 bytes]
  237. (hist) ‎aim ‎[1,267 bytes]
  238. (hist) ‎Hexen II ‎[1,266 bytes]
  239. (hist) ‎trigger push ‎[1,266 bytes]
  240. (hist) ‎Demo tools ‎[1,264 bytes]
  241. (hist) ‎DP GFX QUAKE3MODELTAGS ‎[1,250 bytes]
  242. (hist) ‎WriteCoord ‎[1,242 bytes]
  243. (hist) ‎Traceline ‎[1,241 bytes]
  244. (hist) ‎sprint ‎[1,233 bytes]
  245. (hist) ‎DP GFX SKINFILES ‎[1,230 bytes]
  246. (hist) ‎WriteChar ‎[1,207 bytes]
  247. (hist) ‎QuMa ‎[1,201 bytes]
  248. (hist) ‎trigger onlyregistered ‎[1,198 bytes]
  249. (hist) ‎info player start ‎[1,194 bytes]
  250. (hist) ‎WinQuake ‎[1,190 bytes]
  251. (hist) ‎Resource.1 ‎[1,186 bytes]
  252. (hist) ‎Double-Barrelled Shotgun ‎[1,186 bytes]
  253. (hist) ‎ambientsound ‎[1,176 bytes]
  254. (hist) ‎movetogoal ‎[1,170 bytes]
  255. (hist) ‎Demo Recording ‎[1,170 bytes]
  256. (hist) ‎DP QC MINMAXBOUND ‎[1,157 bytes]
  257. (hist) ‎trigger secret ‎[1,155 bytes]
  258. (hist) ‎makevectors ‎[1,153 bytes]
  259. (hist) ‎Gl texsort ‎[1,152 bytes]
  260. (hist) ‎trigger relay ‎[1,144 bytes]
  261. (hist) ‎Voice chat in FTEQW ‎[1,139 bytes]
  262. (hist) ‎trigger once ‎[1,133 bytes]
  263. (hist) ‎FTEQW on Android ‎[1,103 bytes]
  264. (hist) ‎find ‎[1,091 bytes]
  265. (hist) ‎item armorInv ‎[1,089 bytes]
  266. (hist) ‎bprint ‎[1,069 bytes]
  267. (hist) ‎Super Nailgun ‎[1,068 bytes]
  268. (hist) ‎WriteAngle ‎[1,065 bytes]
  269. (hist) ‎WriteLong ‎[1,057 bytes]
  270. (hist) ‎Quake network messages ‎[1,050 bytes]
  271. (hist) ‎Modding Links ‎[1,040 bytes]
  272. (hist) ‎Find ‎[1,036 bytes]
  273. (hist) ‎Model ‎[1,035 bytes]
  274. (hist) ‎Command line parameters ‎[1,034 bytes]
  275. (hist) ‎findradius ‎[1,030 bytes]
  276. (hist) ‎Brush ‎[1,030 bytes]
  277. (hist) ‎Rocket Launcher ‎[1,029 bytes]
  278. (hist) ‎A required .DLL file, Glide2x.dll, was not found ‎[1,020 bytes]
  279. (hist) ‎info teleport destination ‎[1,005 bytes]
  280. (hist) ‎vkQuake ‎[1,002 bytes]
  281. (hist) ‎QSB FOG ‎[999 bytes]
  282. (hist) ‎Cheats ‎[995 bytes]
  283. (hist) ‎W LoadWadFile : couldn't load gfx.wad ‎[993 bytes]
  284. (hist) ‎Door tutorial ‎[988 bytes]
  285. (hist) ‎FTEQW Special Features ‎[983 bytes]
  286. (hist) ‎Making sounds ‎[973 bytes]
  287. (hist) ‎KrimZon QuakeWorld Client ‎[965 bytes]
  288. (hist) ‎DP MOVETYPEFOLLOW ‎[960 bytes]
  289. (hist) ‎Multiplayer maps ‎[941 bytes]
  290. (hist) ‎Shotgun ‎[939 bytes]
  291. (hist) ‎DP SV WRITEUNTERMINATEDSTRING ‎[937 bytes]
  292. (hist) ‎trigger counter ‎[934 bytes]
  293. (hist) ‎WriteString ‎[931 bytes]
  294. (hist) ‎droptofloor ‎[919 bytes]
  295. (hist) ‎pointcontents ‎[910 bytes]
  296. (hist) ‎Gremlin ‎[909 bytes]
  297. (hist) ‎WriteEntity ‎[907 bytes]
  298. (hist) ‎WriteShort ‎[901 bytes]
  299. (hist) ‎Modelling ‎[891 bytes]
  300. (hist) ‎QuakeC Operators ‎[890 bytes]
  301. (hist) ‎Sv gravity ‎[889 bytes]
  302. (hist) ‎Mapping links ‎[878 bytes]
  303. (hist) ‎DP QC UNLIMITEDTEMPSTRINGS ‎[877 bytes]
  304. (hist) ‎DP SV POINTPARTICLES ‎[874 bytes]
  305. (hist) ‎Fields:Effects ‎[871 bytes]
  306. (hist) ‎unit ‎[869 bytes]
  307. (hist) ‎item key1 ‎[864 bytes]
  308. (hist) ‎QuakeEd ‎[861 bytes]
  309. (hist) ‎OQPlus ‎[850 bytes]
  310. (hist) ‎QuakeC ‎[835 bytes]
  311. (hist) ‎DP LITSUPPORT ‎[829 bytes]
  312. (hist) ‎Nailgun ‎[825 bytes]
  313. (hist) ‎sys ticrate ‎[823 bytes]
  314. (hist) ‎AdQuedit ‎[812 bytes]
  315. (hist) ‎Open Quartz ‎[807 bytes]
  316. (hist) ‎particle ‎[801 bytes]
  317. (hist) ‎How to edit real-time lights in FTEQW? ‎[801 bytes]
  318. (hist) ‎r speeds ‎[797 bytes]
  319. (hist) ‎Config com port ‎[797 bytes]
  320. (hist) ‎Slipgate ‎[795 bytes]
  321. (hist) ‎DP QC GETTAGINFO ‎[794 bytes]
  322. (hist) ‎DirectQ ‎[793 bytes]
  323. (hist) ‎snd mixahead ‎[793 bytes]
  324. (hist) ‎FrikQCC ‎[784 bytes]
  325. (hist) ‎Urban Mercenary ‎[782 bytes]
  326. (hist) ‎FTE CALLTIMEOFDAY ‎[776 bytes]
  327. (hist) ‎DP QC FS SEARCH ‎[776 bytes]
  328. (hist) ‎info player start2 ‎[772 bytes]
  329. (hist) ‎.lmp ‎[770 bytes]
  330. (hist) ‎checkclient ‎[766 bytes]
  331. (hist) ‎fov ‎[764 bytes]
  332. (hist) ‎FTE TE STANDARDEFFECTBUILTINS ‎[762 bytes]
  333. (hist) ‎info null ‎[761 bytes]
  334. (hist) ‎DP TE STANDARDEFFECTBUILTINS ‎[759 bytes]
  335. (hist) ‎vectoangles ‎[748 bytes]
  336. (hist) ‎Axe ‎[737 bytes]
  337. (hist) ‎r fullbright ‎[730 bytes]
  338. (hist) ‎QSB GAMEPLAYFIXES ‎[726 bytes]
  339. (hist) ‎QPed ‎[726 bytes]
  340. (hist) ‎objerror ‎[721 bytes]
  341. (hist) ‎scr centertime ‎[721 bytes]
  342. (hist) ‎Fimg ‎[711 bytes]
  343. (hist) ‎Centroid ‎[711 bytes]
  344. (hist) ‎Standard 3D ‎[710 bytes]
  345. (hist) ‎ftos ‎[708 bytes]
  346. (hist) ‎DP SV ROTATINGBMODEL ‎[708 bytes]
  347. (hist) ‎QuakeSpasm ‎[707 bytes]
  348. (hist) ‎nextent ‎[707 bytes]
  349. (hist) ‎Quake QuakeC source ‎[703 bytes]
  350. (hist) ‎Worldcraft ‎[703 bytes]
  351. (hist) ‎temp1 ‎[703 bytes]
  352. (hist) ‎makestatic ‎[696 bytes]
  353. (hist) ‎vtos ‎[694 bytes]
  354. (hist) ‎setspawnparms ‎[683 bytes]
  355. (hist) ‎Biosuit ‎[679 bytes]
  356. (hist) ‎vectoyaw ‎[676 bytes]
  357. (hist) ‎DP SV SETCOLOR ‎[675 bytes]
  358. (hist) ‎Tei ‎[673 bytes]
  359. (hist) ‎FTEQW Getting Started ‎[672 bytes]
  360. (hist) ‎Quake 64 ‎[666 bytes]
  361. (hist) ‎Adrian Carmack ‎[664 bytes]
  362. (hist) ‎remove ‎[661 bytes]
  363. (hist) ‎DP SOLIDCORPSE ‎[660 bytes]
  364. (hist) ‎setorigin ‎[652 bytes]
  365. (hist) ‎Engoo ‎[651 bytes]
  366. (hist) ‎Quake II (Playstation) ‎[646 bytes]
  367. (hist) ‎Abyss of Pandemonium ‎[646 bytes]
  368. (hist) ‎Pentagram of Protection ‎[646 bytes]
  369. (hist) ‎vanilla quake ‎[641 bytes]
  370. (hist) ‎Quake Sourcecode Mailing List ‎[636 bytes]
  371. (hist) ‎DP SV MOVETYPESTEP LANDEVENT ‎[635 bytes]
  372. (hist) ‎DP TE PARTICLECUBE ‎[634 bytes]
  373. (hist) ‎crosshair ‎[632 bytes]
  374. (hist) ‎stuffcmd ‎[627 bytes]
  375. (hist) ‎DP EF NOGUNBOB ‎[623 bytes]
  376. (hist) ‎FTE QC BASEFRAME ‎[621 bytes]
  377. (hist) ‎config modem hangup ‎[621 bytes]
  378. (hist) ‎Engine tutorials ‎[621 bytes]
  379. (hist) ‎DP TE QUADEFFECTS1 ‎[619 bytes]
  380. (hist) ‎FTEQW Wiki ‎[618 bytes]
  381. (hist) ‎r showtris ‎[614 bytes]
  382. (hist) ‎Engine Standards ‎[614 bytes]
  383. (hist) ‎DP TE PARTICLESNOW ‎[614 bytes]
  384. (hist) ‎trap spikeshooter ‎[611 bytes]
  385. (hist) ‎DP GFX EXTERNALTEXTURES PERMAPTEXTURES ‎[611 bytes]
  386. (hist) ‎Speedrunning ‎[608 bytes]
  387. (hist) ‎Quad Damage ‎[608 bytes]
  388. (hist) ‎config modem dialtype ‎[608 bytes]
  389. (hist) ‎error ‎[604 bytes]
  390. (hist) ‎checkextension ‎[601 bytes]
  391. (hist) ‎precache model ‎[600 bytes]
  392. (hist) ‎precache model2 ‎[595 bytes]
  393. (hist) ‎CIA Operative: Solo Missions ‎[595 bytes]
  394. (hist) ‎cl color ‎[595 bytes]
  395. (hist) ‎QuakeC Structures and Objects ‎[589 bytes]
  396. (hist) ‎MenuQC basics ‎[585 bytes]
  397. (hist) ‎Tropes ‎[583 bytes]
  398. (hist) ‎FTE STRINGS ‎[582 bytes]
  399. (hist) ‎precache sound2 ‎[580 bytes]
  400. (hist) ‎trap shooter ‎[576 bytes]
  401. (hist) ‎precache sound ‎[576 bytes]
  402. (hist) ‎Cl backspeed ‎[576 bytes]
  403. (hist) ‎Monsters ‎[572 bytes]
  404. (hist) ‎Quake error guide ‎[570 bytes]
  405. (hist) ‎mdl ‎[568 bytes]
  406. (hist) ‎normalize ‎[564 bytes]
  407. (hist) ‎DP TE PARTICLERAIN ‎[564 bytes]
  408. (hist) ‎Game modes ‎[562 bytes]
  409. (hist) ‎DP TE CUSTOMFLASH ‎[561 bytes]
  410. (hist) ‎DP QC MULTIPLETEMPSTRINGS ‎[561 bytes]
  411. (hist) ‎testplayerstart ‎[553 bytes]
  412. (hist) ‎Customizing Quake ‎[549 bytes]
  413. (hist) ‎Quake (SEGA Saturn) ‎[547 bytes]
  414. (hist) ‎sprites.qc ‎[546 bytes]
  415. (hist) ‎DP CON STARTMAP ‎[544 bytes]
  416. (hist) ‎Config com modem ‎[544 bytes]
  417. (hist) ‎DP SV ENTITYCONTENTSTRANSITION ‎[543 bytes]
  418. (hist) ‎Sv aim ‎[541 bytes]
  419. (hist) ‎Making graphics ‎[540 bytes]
  420. (hist) ‎QuakeC basics ‎[538 bytes]
  421. (hist) ‎JoeQuake ‎[537 bytes]
  422. (hist) ‎spawn (function) ‎[536 bytes]
  423. (hist) ‎Ring of Shadows ‎[536 bytes]
  424. (hist) ‎light torch small walltorch ‎[535 bytes]
  425. (hist) ‎pointfile ‎[534 bytes]
  426. (hist) ‎PakExplorer ‎[528 bytes]
  427. (hist) ‎ChangeYaw ‎[527 bytes]
  428. (hist) ‎Quotes ‎[527 bytes]
  429. (hist) ‎config modem clear ‎[525 bytes]
  430. (hist) ‎checkbottom ‎[524 bytes]
  431. (hist) ‎DP TE BLOODSHOWER ‎[522 bytes]
  432. (hist) ‎Mark V ‎[521 bytes]
  433. (hist) ‎Quore ‎[520 bytes]
  434. (hist) ‎Fatal error: Hunk Alloc: bad size ‎[517 bytes]
  435. (hist) ‎trigger changelevel ‎[517 bytes]
  436. (hist) ‎Gl ztrick ‎[516 bytes]
  437. (hist) ‎item health ‎[512 bytes]
  438. (hist) ‎Bprint ‎[511 bytes]
  439. (hist) ‎Laser Arena ‎[508 bytes]
  440. (hist) ‎Weapons ‎[508 bytes]
  441. (hist) ‎CraFTEr ‎[507 bytes]
  442. (hist) ‎savedgamecfg ‎[504 bytes]
  443. (hist) ‎saved4 ‎[504 bytes]
  444. (hist) ‎saved3 ‎[504 bytes]
  445. (hist) ‎saved2 ‎[504 bytes]
  446. (hist) ‎saved1 ‎[504 bytes]
  447. (hist) ‎Trivia ‎[501 bytes]
  448. (hist) ‎Quake font ‎[500 bytes]
  449. (hist) ‎GQ ‎[497 bytes]
  450. (hist) ‎info player coop ‎[496 bytes]
  451. (hist) ‎scr conspeed ‎[494 bytes]
  452. (hist) ‎vid stretch by 2 ‎[493 bytes]
  453. (hist) ‎break ‎[492 bytes]
  454. (hist) ‎Quake Injector in FTEQW ‎[490 bytes]
  455. (hist) ‎config com baud ‎[489 bytes]
  456. (hist) ‎cvar set ‎[481 bytes]
  457. (hist) ‎Setorigin ‎[471 bytes]
  458. (hist) ‎DP QC TOKENIZEBYSEPARATOR ‎[470 bytes]
  459. (hist) ‎QuakeC Names ‎[467 bytes]
  460. (hist) ‎localcmd ‎[462 bytes]
  461. (hist) ‎volume ‎[461 bytes]
  462. (hist) ‎config com irq ‎[460 bytes]
  463. (hist) ‎eprint ‎[459 bytes]
  464. (hist) ‎John Romero ‎[458 bytes]
  465. (hist) ‎DP QC VECTOANGLES WITH ROLL ‎[458 bytes]
  466. (hist) ‎developer ‎[458 bytes]
  467. (hist) ‎changelevel ‎[455 bytes]
  468. (hist) ‎trigger monsterjump ‎[454 bytes]
  469. (hist) ‎light ‎[451 bytes]
  470. (hist) ‎EXT BITSHIFT ‎[449 bytes]
  471. (hist) ‎Dissolution of Eternity ‎[449 bytes]
  472. (hist) ‎DP ENT GLOW ‎[448 bytes]
  473. (hist) ‎DP CL LOADSKY ‎[448 bytes]
  474. (hist) ‎Gl keeptjunctions ‎[448 bytes]
  475. (hist) ‎timelimit ‎[447 bytes]
  476. (hist) ‎DP QC TRACEBOX ‎[442 bytes]
  477. (hist) ‎Health ‎[439 bytes]
  478. (hist) ‎DP QC GETSURFACE ‎[434 bytes]
  479. (hist) ‎light fluorospark ‎[433 bytes]
  480. (hist) ‎gl polyblend ‎[431 bytes]
  481. (hist) ‎random ‎[430 bytes]
  482. (hist) ‎vlen ‎[428 bytes]
  483. (hist) ‎Sandy Petersen ‎[425 bytes]
  484. (hist) ‎showpause ‎[424 bytes]
  485. (hist) ‎TexMex ‎[423 bytes]
  486. (hist) ‎findchain ‎[423 bytes]
  487. (hist) ‎-bpp ‎[422 bytes]
  488. (hist) ‎light flame small white ‎[421 bytes]
  489. (hist) ‎light flame large yellow ‎[421 bytes]
  490. (hist) ‎func train ‎[421 bytes]
  491. (hist) ‎light flame small yellow ‎[420 bytes]
  492. (hist) ‎DP QC STRREPLACE ‎[417 bytes]
  493. (hist) ‎ATI and corrupted graphics ‎[416 bytes]
  494. (hist) ‎DP ENT EXTERIORMODELTOCLIENT ‎[416 bytes]
  495. (hist) ‎Items ‎[416 bytes]
  496. (hist) ‎DP SV PUNCHVECTOR ‎[415 bytes]
  497. (hist) ‎misc fireball ‎[412 bytes]
  498. (hist) ‎Mega-Health ‎[412 bytes]
  499. (hist) ‎Cl name ‎[412 bytes]
  500. (hist) ‎DP QC TRACETOSS ‎[408 bytes]

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